Exemple #1
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 public StrategoGame()
 {
     bank = new PieceBank();
     bank.Initialize();
     state = new GameState();
     state.Board[2, 4] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[2, 5] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[3, 4] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[3, 5] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[6, 4] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[6, 5] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[7, 4] = GamePieceFactory.Create(GamePieceType.Block, false);
     state.Board[7, 5] = GamePieceFactory.Create(GamePieceType.Block, false);
 }
Exemple #2
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 public StrategoGame(GameState state)
 {
     this.state = state;
 }
Exemple #3
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 public void Load(GameState state)
 {
     this.state = state;
 }