static public int get_HaveValue(IntPtr l)
 {
     try {
         StorySystem.StoryValueParam self = (StorySystem.StoryValueParam)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.HaveValue);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
         StorySystem.StoryValueParam o;
         o = new StorySystem.StoryValueParam();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int InitFromDsl(IntPtr l)
 {
     try {
         StorySystem.StoryValueParam self = (StorySystem.StoryValueParam)checkSelf(l);
         Dsl.ISyntaxComponent        a1;
         checkType(l, 2, out a1);
         System.Int32 a2;
         checkType(l, 3, out a2);
         self.InitFromDsl(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int Evaluate(IntPtr l)
 {
     try {
         StorySystem.StoryValueParam self = (StorySystem.StoryValueParam)checkSelf(l);
         StorySystem.StoryInstance   a1;
         checkType(l, 2, out a1);
         System.Object a2;
         checkType(l, 3, out a2);
         System.Object[] a3;
         checkArray(l, 4, out a3);
         self.Evaluate(a1, a2, a3);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
        public IStoryValueParam Clone()
        {
            StoryValueParam val = new StoryValueParam();

            return(val);
        }