static public int GetStories(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 2, typeof(string))) { StorySystem.StoryConfigManager self = (StorySystem.StoryConfigManager)checkSelf(l); System.String a1; checkType(l, 2, out a1); var ret = self.GetStories(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 2, typeof(int))) { StorySystem.StoryConfigManager self = (StorySystem.StoryConfigManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetStories(a1); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Clear(IntPtr l) { try { StorySystem.StoryConfigManager self = (StorySystem.StoryConfigManager)checkSelf(l); self.Clear(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ExistStory(IntPtr l) { try { StorySystem.StoryConfigManager self = (StorySystem.StoryConfigManager)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); var ret = self.ExistStory(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int LoadStoryCode(IntPtr l) { try { StorySystem.StoryConfigManager self = (StorySystem.StoryConfigManager)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); System.String a3; checkType(l, 4, out a3); self.LoadStoryCode(a1, a2, a3); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }