public void DamageHealth(int Damage) { CurrentHealth -= Damage; DamagePopup dp = new DamagePopup(Damage, Position); DamagePopups.Add(dp); }
public void DamageHealth(int Damage, Vector2 pos) { CurrentHealth -= Damage; DamagePopup dp = new DamagePopup(Damage, pos); DamagePopups.Add(dp); }