/// <summary> /// Deprecated Method for adding a new object to the UnitMasters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToUnitMasters(UnitMaster unitMaster) { base.AddObject("UnitMasters", unitMaster); }
/// <summary> /// Create a new UnitMaster object. /// </summary> /// <param name="unitId">Initial value of the UnitId property.</param> public static UnitMaster CreateUnitMaster(global::System.Int32 unitId) { UnitMaster unitMaster = new UnitMaster(); unitMaster.UnitId = unitId; return unitMaster; }