private void BuildPlatforms()
        {
            var platformHandlerLevel1 = new LevelHandler(CurrentGame);

            _platforms = platformHandlerLevel1.GetPlatformStartScreen();
        }
 private void BuildPlatforms()
 {
     var platformHandlerLevel1 = new LevelHandler(CurrentGame);
     _platforms = platformHandlerLevel1.GetRandomLevel();
 }
        private void BuildPlatforms()
        {
            var platformHandlerLevel1 = new LevelHandler(CurrentGame);

            _platforms = platformHandlerLevel1.GetRandomLevel();
        }
 private void BuildPlatforms()
 {
     var platformHandlerLevel1 = new LevelHandler(CurrentGame);
     _platforms = platformHandlerLevel1.GetPlatformStartScreen();
 }