public static RectangleD AlignSizeInRect(RectangleD rect, SizeD size, StiHorAlignment horAlignment, StiVertAlignment vertAlignment) { double x = 0; double y = 0; if (horAlignment == StiHorAlignment.Left) { x = rect.X; } if (horAlignment == StiHorAlignment.Center) { x = rect.X + (rect.Width - size.Width) / 2; } if (horAlignment == StiHorAlignment.Right) { x = rect.Right - size.Width; } if (vertAlignment == StiVertAlignment.Top) { y = rect.Y; } if (vertAlignment == StiVertAlignment.Center) { y = rect.Y + (rect.Height - size.Height) / 2; } if (vertAlignment == StiVertAlignment.Bottom) { y = rect.Bottom - size.Height; } return(new RectangleD(x, y, size.Width, size.Height)); }
/// <summary> /// Initializes a new instance of the StiRange class with the specified location and size. /// </summary> public StiRange(string text, SizeD size, bool newLineForm) { this.Pos = new PointD(0, 0); this.Text = text; this.Size = size; this.Line = 0; this.IsStart = false; this.IsEnd = false; this.NewLineForm = newLineForm; }
public static RectangleD AlignSizeInRect(RectangleD rect, SizeD size, ContentAlignment alignment) { double x = 0; double y = 0; if (alignment == ContentAlignment.BottomLeft || alignment == ContentAlignment.MiddleLeft || alignment == ContentAlignment.TopLeft) { x = rect.X; } if (alignment == ContentAlignment.BottomCenter || alignment == ContentAlignment.MiddleCenter || alignment == ContentAlignment.TopCenter) { x = rect.X + (rect.Width - size.Width) / 2; } if (alignment == ContentAlignment.BottomRight || alignment == ContentAlignment.MiddleRight || alignment == ContentAlignment.TopRight) { x = rect.Right - size.Width; } if (alignment == ContentAlignment.TopLeft || alignment == ContentAlignment.TopCenter || alignment == ContentAlignment.TopRight) { y = rect.Y; } if (alignment == ContentAlignment.MiddleLeft || alignment == ContentAlignment.MiddleCenter || alignment == ContentAlignment.MiddleRight) { y = rect.Y + (rect.Height - size.Height) / 2; } if (alignment == ContentAlignment.BottomLeft || alignment == ContentAlignment.BottomCenter || alignment == ContentAlignment.BottomRight) { y = rect.Bottom - size.Height; } return(new RectangleD(x, y, size.Width, size.Height)); }