public void SetMods(ModPack pack) { bool writingMods = false; IEnumerable <string> data = File.ReadLines(Helpers.SettingsFilePath); List <string> linesToWrite = new List <string>(); foreach (string d in data) { // start element of mod list if (d.Equals("last_mods={")) { writingMods = true; } // end element of mod list if (writingMods && d.Equals("}")) { writingMods = false; linesToWrite.AddRange(GetModsListForSettingsFile(pack)); } // read mod id if (!writingMods) { linesToWrite.Add(d); } } File.WriteAllLines(Helpers.SettingsFilePath, linesToWrite.ToArray()); }
private IEnumerable <string> GetModsListForSettingsFile(ModPack pack) { return(pack.Mods.Select(m => $"\t\"mod/ugc_{m}.mod\"")); }
public void AddOrUpdatePack(ModPack pack) { // get the pack RemovePackByName(pack.Name); Packs.Add(pack); }