Exemple #1
0
        // has CardProperty
        // uses it to get CardVizProperty

        public void UpdateProperty(CardProperty cp, string newValue)
        {
            if (cp == null)
            {
                return;
            }
            CardVizProperty p = GetProperty(cp.element);

            p.text.text = newValue;
        }
Exemple #2
0
        public CardVizProperty GetProperty(Element e)
        {
            CardVizProperty result = null;

            for (int i = 0; i < properties.Length; i++)
            {
                if (properties[i].element == e)
                {
                    result = properties[i];
                    break;
                }
            }
            return(result);
        }
Exemple #3
0
        public void LoadCard(Card cardToLoad)
        {
            if (cardToLoad == null)
            {
                return;
            }

            cardToLoad.cardViz = this;
            card = cardToLoad;
            cardToLoad.cardType.OnSetType(this);

            CloseAll();

            for (int i = 0; i < card.properties.Length; i++)
            {
                CardProperty    cp = card.properties[i];              //we have an element e.g Attack
                CardVizProperty p  = GetProperty(cp.element);         //Find the Attack UI Object

                if (p == null)
                {
                    continue;
                }

                if (cp.element is ElementInt)
                {
                    p.text.text = cp.intValue.ToString();
                    p.text.gameObject.SetActive(true);
                }
                else if (cp.element is ElementText)
                {
                    p.text.text = cp.stringValue;
                    p.text.gameObject.SetActive(true);
                }
                else if (cp.element is ElementImage)
                {
                    p.image.sprite = cp.sprite;
                    p.image.gameObject.SetActive(true);
                }
            }
        }