public void Initialize() { if (!SteamManager.initializedMain) { return; } m_GameRichPresenceJoinRequested = Steamworks.Callback <GameRichPresenceJoinRequested_t> .Create(OnGameRichPresenceJoinRequested); m_PersonaStateChange = Steamworks.Callback <PersonaStateChange_t> .Create(OnPersonaStateChange); EFriendFlags friendFlags = EFriendFlags.k_EFriendFlagImmediate; int friendsCount = SteamFriends.GetFriendCount(friendFlags); for (int friendIndex = 0; friendIndex < friendsCount; ++friendIndex) { CSteamID friendSteamId = SteamFriends.GetFriendByIndex(friendIndex, friendFlags); if (!friendSteamId.IsValid()) { continue; } SteamFriend steamFriend = new SteamFriend(friendSteamId); m_Friends.Add(friendSteamId, steamFriend); } }
// INTERNALS // IAchievementsModuleImpl's interface public void Initialize(AchievementsDatabaseManager i_AchievementsManager) { m_AchievementsManager = i_AchievementsManager; m_UserStatsReceived = Steamworks.Callback <UserStatsReceived_t> .Create(OnUserStatsReceived); m_GameId = new CGameID(SteamAppInfo.s_AppId); }
// IStatsModule's interface public void Initialize(UserStatsManager i_UserStatsManager, RemoteStatsMapper i_RemoteStatsMapper) { if (!SteamManager.initializedMain) { return; } m_UserStatsManager = i_UserStatsManager; m_RemoteStatsMapper = i_RemoteStatsMapper; m_StatsValid = false; m_UserStatsReceived = Steamworks.Callback <UserStatsReceived_t> .Create(OnUserStatsReceived); m_GameId = new CGameID(SteamAppInfo.s_AppId); }