internal static void InstallEvents()
        {
            LobbyInvite_t.Install(x => OnLobbyInvite?.Invoke(new Friend(x.SteamIDUser), new Lobby(x.SteamIDLobby)));

            LobbyEnter_t.Install(x => OnLobbyEntered?.Invoke(new Lobby(x.SteamIDLobby)));

            LobbyCreated_t.Install(x => OnLobbyCreated?.Invoke(x.Result, new Lobby(x.SteamIDLobby)));

            LobbyGameCreated_t.Install(x => OnLobbyGameCreated?.Invoke(new Lobby(x.SteamIDLobby), x.IP, x.Port, x.SteamIDGameServer));

            LobbyDataUpdate_t.Install(x =>
            {
                if (x.Success == 0)
                {
                    return;
                }

                if (x.SteamIDLobby == x.SteamIDMember)
                {
                    OnLobbyDataChanged?.Invoke(new Lobby(x.SteamIDLobby));
                }
                else
                {
                    OnLobbyMemberDataChanged?.Invoke(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDMember));
                }
            });

            LobbyChatUpdate_t.Install(x =>
            {
                if ((x.GfChatMemberStateChange & (int)ChatMemberStateChange.Entered) != 0)
                {
                    OnLobbyMemberJoined?.Invoke(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged));
                }

                if ((x.GfChatMemberStateChange & (int)ChatMemberStateChange.Left) != 0)
                {
                    OnLobbyMemberLeave?.Invoke(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged));
                }

                if ((x.GfChatMemberStateChange & (int)ChatMemberStateChange.Disconnected) != 0)
                {
                    OnLobbyMemberDisconnected?.Invoke(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged));
                }

                if ((x.GfChatMemberStateChange & (int)ChatMemberStateChange.Kicked) != 0)
                {
                    OnLobbyMemberKicked?.Invoke(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged), new Friend(x.SteamIDMakingChange));
                }

                if ((x.GfChatMemberStateChange & (int)ChatMemberStateChange.Banned) != 0)
                {
                    OnLobbyMemberBanned?.Invoke(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged), new Friend(x.SteamIDMakingChange));
                }
            });

            LobbyChatMsg_t.Install(OnLobbyChatMessageRecievedAPI);
        }
 internal static void InstallEvents()
 {
     LobbyInvite_t.Install((LobbyInvite_t x) => {
         Action <Friend, Lobby> onLobbyInvite = SteamMatchmaking.OnLobbyInvite;
         if (onLobbyInvite != null)
         {
             onLobbyInvite(new Friend(x.SteamIDUser), new Lobby(x.SteamIDLobby));
         }
         else
         {
         }
     }, false);
     LobbyDataUpdate_t.Install((LobbyDataUpdate_t x) => {
         if (x.Success != 0)
         {
             if (x.SteamIDLobby != x.SteamIDMember)
             {
                 Action <Lobby, Friend> onLobbyMemberDataChanged = SteamMatchmaking.OnLobbyMemberDataChanged;
                 if (onLobbyMemberDataChanged != null)
                 {
                     onLobbyMemberDataChanged(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDMember));
                 }
                 else
                 {
                 }
             }
             else
             {
                 Action <Lobby> onLobbyDataChanged = SteamMatchmaking.OnLobbyDataChanged;
                 if (onLobbyDataChanged != null)
                 {
                     onLobbyDataChanged(new Lobby(x.SteamIDLobby));
                 }
                 else
                 {
                 }
             }
         }
     }, false);
     LobbyChatUpdate_t.Install((LobbyChatUpdate_t x) => {
         if ((x.GfChatMemberStateChange & 1) != 0)
         {
             Action <Lobby, Friend> onLobbyMemberJoined = SteamMatchmaking.OnLobbyMemberJoined;
             if (onLobbyMemberJoined != null)
             {
                 onLobbyMemberJoined(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged));
             }
             else
             {
             }
         }
         if ((x.GfChatMemberStateChange & 2) != 0)
         {
             Action <Lobby, Friend> onLobbyMemberLeave = SteamMatchmaking.OnLobbyMemberLeave;
             if (onLobbyMemberLeave != null)
             {
                 onLobbyMemberLeave(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged));
             }
             else
             {
             }
         }
         if ((x.GfChatMemberStateChange & 4) != 0)
         {
             Action <Lobby, Friend> onLobbyMemberDisconnected = SteamMatchmaking.OnLobbyMemberDisconnected;
             if (onLobbyMemberDisconnected != null)
             {
                 onLobbyMemberDisconnected(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged));
             }
             else
             {
             }
         }
         if ((x.GfChatMemberStateChange & 8) != 0)
         {
             Action <Lobby, Friend, Friend> onLobbyMemberKicked = SteamMatchmaking.OnLobbyMemberKicked;
             if (onLobbyMemberKicked != null)
             {
                 onLobbyMemberKicked(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged), new Friend(x.SteamIDMakingChange));
             }
             else
             {
             }
         }
         if ((x.GfChatMemberStateChange & 16) != 0)
         {
             Action <Lobby, Friend, Friend> onLobbyMemberBanned = SteamMatchmaking.OnLobbyMemberBanned;
             if (onLobbyMemberBanned != null)
             {
                 onLobbyMemberBanned(new Lobby(x.SteamIDLobby), new Friend(x.SteamIDUserChanged), new Friend(x.SteamIDMakingChange));
             }
             else
             {
             }
         }
     }, false);
     LobbyChatMsg_t.Install(new Action <LobbyChatMsg_t>(SteamMatchmaking.OnLobbyChatMessageRecievedAPI), false);
 }
	void OnLobbyChatUpdate(LobbyChatUpdate_t pCallback) {
		Debug.Log("[" + LobbyChatUpdate_t.k_iCallback + " - LobbyChatUpdate] - " + pCallback.m_ulSteamIDLobby + " -- " + pCallback.m_ulSteamIDUserChanged + " -- " + pCallback.m_ulSteamIDMakingChange + " -- " + pCallback.m_rgfChatMemberStateChange);
	}