Exemple #1
0
 internal static void InstallEvents()
 {
     SteamServersConnected_t.Install(x => OnSteamServersConnected?.Invoke());
     SteamServerConnectFailure_t.Install(x => OnSteamServerConnectFailure?.Invoke());
     SteamServersDisconnected_t.Install(x => OnSteamServersDisconnected?.Invoke());
     ClientGameServerDeny_t.Install(x => OnClientGameServerDeny?.Invoke());
     LicensesUpdated_t.Install(x => OnLicensesUpdated?.Invoke());
     ValidateAuthTicketResponse_t.Install(x => OnValidateAuthTicketResponse?.Invoke(x.SteamID, x.OwnerSteamID, x.AuthSessionResponse));
     MicroTxnAuthorizationResponse_t.Install(x => OnMicroTxnAuthorizationResponse?.Invoke(x.AppID, x.OrderID, x.Authorized != 0));
     GameWebCallback_t.Install(x => OnGameWebCallback?.Invoke(x.URL));
 }
	void OnLicensesUpdated(LicensesUpdated_t pCallback) {
		Debug.Log("[" + LicensesUpdated_t.k_iCallback + " - LicensesUpdated_t]");
	}
 internal static void InstallEvents()
 {
     SteamServersConnected_t.Install((SteamServersConnected_t x) => {
         Action onSteamServersConnected = SteamUser.OnSteamServersConnected;
         if (onSteamServersConnected != null)
         {
             onSteamServersConnected();
         }
         else
         {
         }
     }, false);
     SteamServerConnectFailure_t.Install((SteamServerConnectFailure_t x) => {
         Action onSteamServerConnectFailure = SteamUser.OnSteamServerConnectFailure;
         if (onSteamServerConnectFailure != null)
         {
             onSteamServerConnectFailure();
         }
         else
         {
         }
     }, false);
     SteamServersDisconnected_t.Install((SteamServersDisconnected_t x) => {
         Action onSteamServersDisconnected = SteamUser.OnSteamServersDisconnected;
         if (onSteamServersDisconnected != null)
         {
             onSteamServersDisconnected();
         }
         else
         {
         }
     }, false);
     ClientGameServerDeny_t.Install((ClientGameServerDeny_t x) => {
         Action onClientGameServerDeny = SteamUser.OnClientGameServerDeny;
         if (onClientGameServerDeny != null)
         {
             onClientGameServerDeny();
         }
         else
         {
         }
     }, false);
     LicensesUpdated_t.Install((LicensesUpdated_t x) => {
         Action onLicensesUpdated = SteamUser.OnLicensesUpdated;
         if (onLicensesUpdated != null)
         {
             onLicensesUpdated();
         }
         else
         {
         }
     }, false);
     ValidateAuthTicketResponse_t.Install((ValidateAuthTicketResponse_t x) => {
         Action <SteamId, SteamId, AuthResponse> onValidateAuthTicketResponse = SteamUser.OnValidateAuthTicketResponse;
         if (onValidateAuthTicketResponse != null)
         {
             onValidateAuthTicketResponse(x.SteamID, x.OwnerSteamID, x.AuthSessionResponse);
         }
         else
         {
         }
     }, false);
     MicroTxnAuthorizationResponse_t.Install((MicroTxnAuthorizationResponse_t x) => {
         Action <AppId, ulong, bool> onMicroTxnAuthorizationResponse = SteamUser.OnMicroTxnAuthorizationResponse;
         if (onMicroTxnAuthorizationResponse != null)
         {
             onMicroTxnAuthorizationResponse(x.AppID, x.OrderID, x.Authorized != 0);
         }
         else
         {
         }
     }, false);
     GameWebCallback_t.Install((GameWebCallback_t x) => {
         Action <string> onGameWebCallback = SteamUser.OnGameWebCallback;
         if (onGameWebCallback != null)
         {
             onGameWebCallback(x.URL);
         }
         else
         {
         }
     }, false);
     GetAuthSessionTicketResponse_t.Install((GetAuthSessionTicketResponse_t x) => {
         Action <GetAuthSessionTicketResponse_t> onGetAuthSessionTicketResponse = SteamUser.OnGetAuthSessionTicketResponse;
         if (onGetAuthSessionTicketResponse != null)
         {
             onGetAuthSessionTicketResponse(x);
         }
         else
         {
         }
     }, false);
 }