public override bool GetFriendGamePlayed(ulong c_steamIdFriend, out FriendGameInfo c_pFriendGameInfo) { CheckIfUsable(); c_pFriendGameInfo = default(FriendGameInfo); var a_result = SteamAPI_ISteamFriends_GetFriendGamePlayed(m_instancePtr, c_steamIdFriend, ref c_pFriendGameInfo); return(a_result); }
public abstract bool GetFriendGamePlayed(ulong c_steamIdFriend, out FriendGameInfo c_pFriendGameInfo);
internal static extern bool SteamAPI_ISteamFriends_GetFriendGamePlayed(IntPtr c_instancePtr, ulong c_steamIdFriend, ref FriendGameInfo c_pFriendGameInfo);