public override bool GetFriendGamePlayed(ulong c_steamIdFriend, out FriendGameInfo c_pFriendGameInfo)
        {
            CheckIfUsable();

            c_pFriendGameInfo = default(FriendGameInfo);

            var a_result = SteamAPI_ISteamFriends_GetFriendGamePlayed(m_instancePtr, c_steamIdFriend, ref c_pFriendGameInfo);

            return(a_result);
        }
 public abstract bool GetFriendGamePlayed(ulong c_steamIdFriend, out FriendGameInfo c_pFriendGameInfo);
 internal static extern bool SteamAPI_ISteamFriends_GetFriendGamePlayed(IntPtr c_instancePtr, ulong c_steamIdFriend, ref FriendGameInfo c_pFriendGameInfo);