void Init() { if (initd) { return; } if (_instance == null) { _instance = this; DontDestroyOnLoad(this); //because i'm paranoid DontDestroyOnLoad(this.gameObject); CVRInput = OpenVR.Input; SVRHelper.InitializeTemporarySession(); var fi = new System.IO.FileInfo(System.IO.Path.Combine(Application.dataPath, ManifestPath)); CVRInput.SetActionManifestPath(fi.FullName).Log("SetActionManifestPath:"); SetupHandles(); initd = true; } else { DestroyImmediate(this); } }
void OnDestroy() { if (_instance == this) { _instance = null; SVRHelper.ExitTemporarySession(); } }