Exemple #1
0
        internal SteamGameMetadata UpdateGameWithMetadata(Game game)
        {
            var appId    = game.ToSteamGameID().AppID;
            var metadata = DownloadGameMetadata(appId, library.LibrarySettings.PreferScreenshotForBackground);

            game.Name  = metadata.ProductDetails?["common"]["name"]?.Value ?? game.Name;
            game.Links = new ObservableCollection <Link>()
            {
                new Link("Forum", @"https://steamcommunity.com/app/" + appId),
                new Link("News", @"http://store.steampowered.com/news/?appids=" + appId),
                new Link("Store", @"http://store.steampowered.com/app/" + appId),
                new Link("Wiki", @"http://pcgamingwiki.com/api/appid.php?appid=" + appId)
            };

            if (metadata.StoreDetails?.categories?.FirstOrDefault(a => a.id == 30) != null)
            {
                game.Links.Add(new Link("Workshop", Steam.GetWorkshopUrl(appId)));
            }

            if (metadata.StoreDetails != null)
            {
                game.Description = metadata.StoreDetails.detailed_description;
                game.Genres      = new ComparableList <string>(metadata.StoreDetails.genres?.Select(a => a.description));
                game.Developers  = new ComparableList <string>(metadata.StoreDetails.developers);
                game.Publishers  = new ComparableList <string>(metadata.StoreDetails.publishers);
                var cultInfo = new CultureInfo("en-US", false).TextInfo;
                game.Tags        = new ComparableList <string>(metadata.StoreDetails.categories?.Select(a => cultInfo.ToTitleCase(a.description)));
                game.ReleaseDate = metadata.StoreDetails.release_date.date;
                game.CriticScore = metadata.StoreDetails.metacritic?.score;
            }

            if (metadata.ProductDetails != null)
            {
                var tasks      = new ObservableCollection <GameAction>();
                var launchList = metadata.ProductDetails["config"]["launch"].Children;
                foreach (var task in launchList.Skip(1))
                {
                    var properties = task["config"];
                    if (properties.Name != null)
                    {
                        if (properties["oslist"].Name != null)
                        {
                            if (properties["oslist"].Value != "windows")
                            {
                                continue;
                            }
                        }
                    }

                    // Ignore action without name  - shoudn't be visible to end user
                    if (task["description"].Name != null)
                    {
                        var newTask = new GameAction()
                        {
                            Name              = task["description"].Value,
                            Arguments         = task["arguments"].Value ?? string.Empty,
                            Path              = task["executable"].Value,
                            IsHandledByPlugin = false,
                            WorkingDir        = "{InstallDir}"
                        };

                        tasks.Add(newTask);
                    }
                }

                var manual = metadata.ProductDetails["extended"]["gamemanualurl"];
                if (manual.Name != null)
                {
                    tasks.Add((new GameAction()
                    {
                        Name = "Manual",
                        Type = GameActionType.URL,
                        Path = manual.Value,
                        IsHandledByPlugin = false
                    }));
                }

                game.OtherActions = tasks;
            }

            if (!string.IsNullOrEmpty(metadata.BackgroundImage))
            {
                game.BackgroundImage = metadata.BackgroundImage;
            }

            return(metadata);
        }