Represents a set of three points.
Exemple #1
0
 /// <summary>
 /// Draws a triangle with the specified border and fill brushes.
 /// </summary>
 /// <param name="triangle">The triangle to draw.</param>
 /// <param name="border">The border brush.</param>
 /// <param name="fill">The fill brush.</param>
 public void DrawTriangle(Triangle triangle, BufferBrush border, BufferBrush fill)
 {
     var bounds = triangle.GetBounds();
     double area = triangle.Area;
     Point p = new Point();
     double sum = 0;
     for (int i = bounds.Left; i < bounds.Right; i++)
     for (int j = bounds.Top; j < bounds.Bottom; j++)
     {
         p.X = i;
         p.Y = j;
         sum = Triangle.GetArea(p, triangle.A, triangle.B) +
             Triangle.GetArea(p, triangle.B, triangle.C) +
             Triangle.GetArea(p, triangle.C, triangle.A);
         if (sum >= area - 1 && sum <= area + 1)
         {
             _buffer[j, i].BackColor = fill.GetColor(i, j);
         }
     }
     DrawTriangle(triangle, border);
 }
Exemple #2
0
 /// <summary>
 /// Draws a triangle to the buffer.
 /// </summary>
 /// <param name="triangle">The triangle to draw.</param>
 /// <param name="brush">The brush to draw the triangle with.</param>
 public void DrawTriangle(Triangle triangle, BufferBrush brush)
 {
     DrawLine(ref triangle.A, ref triangle.B, brush);
     DrawLine(ref triangle.B, ref triangle.C, brush);
     DrawLine(ref triangle.C, ref triangle.A, brush);
 }
Exemple #3
0
 /// <summary>
 /// Draws a triangle to the buffer.
 /// </summary>
 /// <param name="triangle">The triangle to draw.</param>
 /// <param name="color">The color to draw the triangle.</param>
 public void DrawTriangle(ref Triangle triangle, BufferColor color)
 {
     DrawLine(ref triangle.A, ref triangle.B, color);
     DrawLine(ref triangle.B, ref triangle.C, color);
     DrawLine(ref triangle.C, ref triangle.A, color);
 }