Send() private méthode

private Send ( byte encodedCommand ) : void
encodedCommand byte
Résultat void
 public void Sends_a_counter()
 {
     try
     {
         var client = new StatsdUDPClient(_serverName, _serverPort);
         client.Send("socket2:1|c");
     }
     catch(SocketException ex)
     {
         Assert.Fail("Socket Exception, have you setup your Statsd name and port? It's currently '{0}:{1}'. Error: {2}", _serverName, _serverPort, ex.Message);
     }
 }
            public void udp_listener_works()
            {
                var client = new StatsdUDPClient(_localhostAddress, _randomUnusedLocalPort);
                client.Send("iamnotinsane!");

                Assert.That(LastPacketMessageReceived(), Is.EqualTo("iamnotinsane!"));
            }