public Rare(double currentTemp, Steak steak) { this.currentTemp = currentTemp; this.steak = steak; canEat = true; //We can now eat the steak Initialize(); }
static void Main(string[] args) { //Let's cook a steak! Steak steak = new Steak("T-Bone"); // Apply temperature changes steak.AddTemp(120); steak.AddTemp(15); steak.AddTemp(15); steak.RemoveTemp(10); //Yes I know cooking doesn't work this way, bear with me. steak.RemoveTemp(15); steak.AddTemp(20); steak.AddTemp(20); steak.AddTemp(20); Console.ReadKey(); }