public void init(string parkGuid, Settings settings)
        {
            progressionCountData = new Progression.ProgressionCountData(parkGuid, idx);

            progressionFurtherData = new Progression.ProgressionFurtherData(parkGuid, idx);

            progressionPeopleData = new Progression.ProgressionPeopleData(parkGuid, idx);

            progressionAttractionsData = new Progression.ProgressionAttractionsData(parkGuid, idx);

            progressionShopsData = new Progression.ProgressionShopsData(parkGuid, idx);

            initNewProgressionRange(settings);
        }
        public void init(string parkGuid, Settings settings)
        {
            progressionCountData = new Progression.ProgressionCountData(parkGuid, idx);

            progressionFurtherData = new Progression.ProgressionFurtherData(parkGuid, idx);

            progressionPeopleData = new Progression.ProgressionPeopleData(parkGuid, idx);

            progressionAttractionsData = new Progression.ProgressionAttractionsData(parkGuid, idx);

            progressionShopsData = new Progression.ProgressionShopsData(parkGuid, idx);

            initNewProgressionRange(settings);
        }