Exemple #1
0
        // return true if this caller won the race to load whatever would go at key
        private static bool GotCompeteLock(LocalCache cache, string key)
        {
            var competeKey = key + "-cload";

            if (!cache.SetNXSync(competeKey, DateTime.UtcNow))
            {
                var x = cache.Get <DateTime>(competeKey);

                // Somebody abandoned the lock, clear it and try again
                if (DateTime.UtcNow - x > TimeSpan.FromMinutes(5))
                {
                    cache.Remove(competeKey);

                    return(GotCompeteLock(cache, key));
                }

                // Lost the lock competition
                return(false);
            }

            // winner, go do something expensive now
            return(true);
        }
Exemple #2
0
        /// <summary>
        ///
        /// lookup refreshes the data if necessay, passing the old data if we have it.
        ///
        /// durationSecs is the "time before stale" for the data
        /// serveStaleSecs is the maximum amount of time to serve data once it becomes stale
        ///
        /// Note that one unlucky caller when the data is stale will block to fill the cache,
        /// everybody else will get stale data though.
        /// </summary>
        public static T GetSet <T>(this LocalCache cache, string key, Func <T, MicroContext, T> lookup, int durationSecs, int serveStaleDataSecs)
            where T : class
        {
            var possiblyStale = cache.Get <GetSetWrapper <T> >(key);
            var localLockName = key;
            var nullLoadLock  = _getSetNullLocks.AddOrUpdate(localLockName, k => new object(), (k, old) => old);

            if (possiblyStale == null)
            {
                // We can't prevent multiple web server's from running this (well, we can but its probably overkill) but we can
                //   at least stop the query from running multiple times on *this* web server
                lock (nullLoadLock)
                {
                    possiblyStale = cache.Get <GetSetWrapper <T> >(key);

                    if (possiblyStale == null)
                    {
                        T data;
                        using (var ctx = new MicroContext())
                        {
                            data = lookup(null, ctx);
                        }
                        possiblyStale = new GetSetWrapper <T>
                        {
                            Data       = data,
                            StaleAfter = DateTime.UtcNow + TimeSpan.FromSeconds(durationSecs)
                        };

                        cache.Set(key, possiblyStale, durationSecs + serveStaleDataSecs);
                        Interlocked.Increment(ref totalGetSetSync);
                    }
                }
            }

            if (possiblyStale.StaleAfter > DateTime.UtcNow)
            {
                return(possiblyStale.Data);
            }

            bool gotCompeteLock = false;

            if (Monitor.TryEnter(nullLoadLock, 0))
            {   // it isn't actively being refreshed; we'll check for a mutex on the cache
                try
                {
                    gotCompeteLock = GotCompeteLock(cache, key);
                }
                finally
                {
                    Monitor.Exit(nullLoadLock);
                }
            }

            if (gotCompeteLock)
            {
                var old  = possiblyStale.Data;
                var task = new Task(delegate
                {
                    lock (nullLoadLock) // holding this lock allows us to locally short-circuit all the other threads that come asking
                    {
                        try
                        {
                            var updated = new GetSetWrapper <T>();
                            using (var ctx = new MicroContext())
                            {
                                updated.Data       = lookup(old, ctx);
                                updated.StaleAfter = DateTime.UtcNow + TimeSpan.FromSeconds(durationSecs);
                            }
                            cache.Remove(key);
                            cache.Set(key, updated, durationSecs + serveStaleDataSecs);
                        }
                        finally
                        {
                            ReleaseCompeteLock(cache, key);
                        }
                    }
                });
                task.ContinueWith(t =>
                {
                    if (t.IsFaulted)
                    {
                        Interlocked.Increment(ref totalGetSetAsyncError);
                        Current.LogException(t.Exception);
                    }
                    else
                    {
                        Interlocked.Increment(ref totalGetSetAsyncSuccess);
                    }
                });
                task.Start();
            }

            return(possiblyStale.Data);
        }
Exemple #3
0
 // called by a winner of CompeteToLoad, to make it so the next person to call CompeteToLoad will get true
 private static void ReleaseCompeteLock(LocalCache cache, string key)
 {
     cache.Remove(key + "-cload");
 }