public unsafe static long $Invoke4(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(ProjectorUtils.GenerateEquipmentConfig((EquipmentVO)GCHandledObjects.GCHandleToObject(*args), (Action <RenderTexture, ProjectorConfig>)GCHandledObjects.GCHandleToObject(args[1]), *(float *)(args + 2), *(float *)(args + 3)))); }
public unsafe static long $Invoke3(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(ProjectorUtils.GenerateEquipmentConfig((EquipmentVO)GCHandledObjects.GCHandleToObject(*args), (UXSprite)GCHandledObjects.GCHandleToObject(args[1]), *(sbyte *)(args + 2) != 0))); }