Exemple #1
0
        /// <summary>
        /// Create a new game using the specified list of moves
        /// </summary>
        /// <param name="chessBoardStarting">   Starting board or null if standard board</param>
        /// <param name="listMove">             List of moves</param>
        /// <param name="eStartingColor">       Board starting color</param>
        public void CreateGameFromMove(ChessBoard chessBoardStarting, List<MovePosS> listMove, PlayerColorE eStartingColor)
        {
            BoardStateMaskE  eMask;

            if (chessBoardStarting != null) {
                CopyFrom(chessBoardStarting);
                eMask = chessBoardStarting.ComputeBoardExtraInfo(PlayerColorE.White, false);
                ResetInitialBoardInfo(eStartingColor, false /*bInitialBoardStd*/, eMask, chessBoardStarting.m_iPossibleEnPassantAt);
            } else {
                ResetBoard();
            }
            foreach (MovePosS movePos in listMove) {
                DoMove(movePos);
            }
        }
        /// <summary>
        /// Alpha Beta pruning function.
        /// </summary>
        /// <param name="chessBoard">       Chess board</param>
        /// <param name="ePlayerColor">     Color doing the move</param>
        /// <param name="iDepth">           Actual search depth</param>
        /// <param name="iAlpha">           Alpha limit</param>
        /// <param name="iBeta">            Beta limit</param>
        /// <param name="iWhiteMoveCount">  Number of moves white can do</param>
        /// <param name="iBlackMoveCount">  Number of moves black can do</param>
        /// <param name="abInfo">           Supplemental information</param>
        /// <returns>
        /// Points to give for this move or Int32.MinValue for timed out
        /// </returns>
        private int AlphaBeta(ChessBoard chessBoard, ChessBoard.PlayerColorE ePlayerColor, int iDepth, int iAlpha, int iBeta, int iWhiteMoveCount, int iBlackMoveCount, AlphaBetaInfo abInfo)
        {
            int                         iRetVal;
            List<ChessBoard.MovePosS>   moveList;
            int                         iPts;
            int                         iMoveCount;
            ChessBoard.PosInfoS         posInfo;
            TransEntryTypeE             eType = TransEntryTypeE.Alpha;
            ChessBoard.BoardStateMaskE  eBoardExtraInfo;
            ChessBoard.RepeatResultE    eResult;

            if (abInfo.m_dtTimeOut != DateTime.MaxValue && DateTime.Now >= abInfo.m_dtTimeOut) {
                iRetVal = Int32.MinValue;   // Time out!
            } else if (chessBoard.IsEnoughPieceForCheckMate()) {
                eBoardExtraInfo = chessBoard.ComputeBoardExtraInfo(ePlayerColor, true);
                iRetVal         = (abInfo.m_transTable != null) ? abInfo.m_transTable.ProbeEntry(chessBoard.CurrentZobristKey, eBoardExtraInfo, iDepth, iAlpha, iBeta) : Int32.MaxValue;
                if (iRetVal == Int32.MaxValue) {
                    if (iDepth == 0 || m_bCancelSearch) {
                        iRetVal = chessBoard.Points(abInfo.m_searchMode, ePlayerColor, abInfo.m_iMaxDepth - iDepth, iWhiteMoveCount - iBlackMoveCount, abInfo.m_posInfoWhite, abInfo.m_posInfoBlack);
                        if (ePlayerColor == ChessBoard.PlayerColorE.Black) {
                            iRetVal = -iRetVal;
                        }
                        abInfo.m_iPermCount++;
                        if (abInfo.m_transTable != null) {
                            abInfo.m_transTable.RecordEntry(chessBoard.CurrentZobristKey, eBoardExtraInfo, iDepth, iRetVal, TransEntryTypeE.Exact);
                        }
                    } else {
                        moveList    = chessBoard.EnumMoveList(ePlayerColor, true, out posInfo);
                        iMoveCount  = moveList.Count;
                        if (ePlayerColor == ChessBoard.PlayerColorE.White) {
                            iWhiteMoveCount         = iMoveCount;
                            abInfo.m_posInfoWhite   = posInfo;
                        } else {
                            iBlackMoveCount         = iMoveCount;
                            abInfo.m_posInfoBlack   = posInfo;
                        }
                        if (iMoveCount == 0) {
                            if (chessBoard.IsCheck(ePlayerColor)) {
                                iRetVal = -1000000 - iDepth;
                            } else {
                                iRetVal = 0;    // Draw
                            }
                            if (abInfo.m_transTable != null) {
                                abInfo.m_transTable.RecordEntry(chessBoard.CurrentZobristKey, eBoardExtraInfo, iDepth, iRetVal, TransEntryTypeE.Exact);
                            }
                        } else {
                            iRetVal = iAlpha;
                            foreach (ChessBoard.MovePosS move in moveList) {
                                eResult = chessBoard.DoMoveNoLog(move);
                                abInfo.m_arrMovePos[iDepth - 1] = move;
                                if (eResult == ChessBoard.RepeatResultE.NoRepeat) {
                                    iPts = -AlphaBeta(chessBoard,
                                                      (ePlayerColor == ChessBoard.PlayerColorE.Black) ? ChessBoard.PlayerColorE.White : ChessBoard.PlayerColorE.Black,
                                                      iDepth - 1,
                                                      -iBeta,
                                                      -iRetVal,
                                                      iWhiteMoveCount,
                                                      iBlackMoveCount,
                                                      abInfo);
                                } else {
                                    iPts = 0;
                                }
                                chessBoard.UndoMoveNoLog(move);
                                if (iPts == Int32.MinValue) {
                                    iRetVal = iPts;
                                    break;
                                } else {
                                    if (iPts > iRetVal) {
                                        iRetVal = iPts;
                                        eType   = TransEntryTypeE.Exact;
                                    }
                                    if (iRetVal >= iBeta) {
                                        iRetVal = iBeta;
                                        eType   = TransEntryTypeE.Beta;
                                        break;
                                    }
                                }
                            }
                            if (abInfo.m_transTable != null && iRetVal != Int32.MinValue) {
                                abInfo.m_transTable.RecordEntry(chessBoard.CurrentZobristKey, eBoardExtraInfo, iDepth, iRetVal, eType);
                            }
                        }
                    }
                }
            } else {
                iRetVal = 0;
            }
            return(iRetVal);
        }