private static void DrawGUI() { scoreSprite.Draw(); for (int i = 0; i < player.Lifes; i++) { GfxTools.DrawSprite(heart, (int)(window.width * (0.75f /* 3/4 */) + (i * heart.width)), 10); } }
public void Draw() { GfxTools.DrawSprite(sprite, (int)position.X, (int)position.Y); }