private void menuSprite_Clear_Click(object sender, EventArgs e) { Spriteset ss = ActiveSpriteset(); Sprite s = ActiveSprite(); if (s == null) { return; } if (!s.IsEmpty()) { //if (!AskYesNo("Are you sure you want to erase the data in the currently selected sprite?")) if (!AskYesNo(ResourceMgr.GetString("EraseCurrentSprite"))) { return; } s.Clear(); s.RecordUndoAction("clear", ActiveUndo()); HandleSpriteDataChanged(ss); } }