public SpriteDicing.DicedSprite GetDiceBillboardByKeyContain(string key, SpriteDicing.DicedSpriteAtlas atlas) { if (key == "" || key == null) { return(null); } return(atlas.GetSpriteContainName(key)); }
public AtlasBuilder(SerializedObject serializedObject) { this.serializedObject = serializedObject; target = serializedObject.targetObject as DicedSpriteAtlas; atlasPath = AssetDatabase.GetAssetPath(target); }