public void CoinTest() { bool passed = true; ItemSpriteTextureStorage.Load(game.Content); MarioSpriteFactory.Load(game.Content); IPlayer mario = new Mario(390, 400); IItemObjects coin = new BoxCoin(400, 400); CollisionDetector collisionDetector = new CollisionDetector(); ICollision side = collisionDetector.getCollision(mario.returnCollisionRectangle(), coin.returnCollisionRectangle()); if (passed && side.returnCollisionSide().Equals(CollisionSide.Left)) { passed = true; } else { passed = false; } MarioItemCollisionHandler.handleCollision((Mario)mario, coin, side); if (passed) { Console.WriteLine("Coin Test Passed"); } else { Console.WriteLine("Coin failed"); } }
public LevelStorage LoadLevel() { LevelStorage storage = new LevelStorage(camera); using (var levelfile = TitleContainer.OpenStream(@"Content\" + LevelName)) { using (var sr = new StreamReader(levelfile)) { var ObjectType = sr.ReadLine(); ObjectType.Trim(); while (ObjectType != "<!-- END -->") { if (ObjectType == "<BrickBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new BrickBlock(XVal, YVal, BlockType.Brick); storage.blocksList.Add(GameObject); BreakableBlockStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType.Trim(); } else if (ObjectType == "<BoxCoin>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject; GameObject = new BoxCoin(XVal, YVal); storage.itemList.Add(GameObject); CoinStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<FireFlower>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject; GameObject = new FireFlower(XVal, YVal); storage.itemList.Add(GameObject); FireFlowerStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<IceFlower>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject; GameObject = new IceFlower(XVal, YVal); storage.itemList.Add(GameObject); //FireFlowerStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<Goomba>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnemyObject GameObject; GameObject = new Goomba(XVal, YVal); storage.enemiesList.Add(GameObject); GoombaStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<GroundBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new Blocks(XVal, YVal, BlockType.Ground); storage.blocksList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<HiddenBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new HiddenBlock(XVal, YVal, BlockType.Hidden); storage.blocksList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<CoinDispenserBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new BrickBlockCoinDispenser(XVal, YVal, BlockType.BrickCoin); storage.blocksList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<Koopa>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnemyObject GameObject; GameObject = new Koopa(XVal, YVal); storage.enemiesList.Add(GameObject); KoopaStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<OneUpMushroom>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject; GameObject = new OneUpMushroom(XVal, YVal); storage.itemList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<Pipe>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject; GameObject = new Pipe(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<PlatformingBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new Blocks(XVal, YVal, BlockType.Platforming); storage.blocksList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<QuestionStarBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new QuestionStarBlock(XVal, YVal, BlockType.QuestionStar); storage.blocksList.Add(GameObject); SuperStarStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<QuestionCoinBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new QuestionCoinBlock(XVal, YVal, BlockType.QuestionCoin); storage.blocksList.Add(GameObject); CoinStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<QuestionSuperMushroomFireFlowerBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new QuestionSuperMushroomFireFlower(XVal, YVal, BlockType.QuestionSuperMushroomFireFlower); storage.blocksList.Add(GameObject); FireFlowerStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<QuestionIceFlowerBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new QuestionIceFlower(XVal, YVal, BlockType.QuestionIceFlower); storage.blocksList.Add(GameObject); //FireFlowerStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<SuperMushroom>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject; GameObject = new SuperMushroom(XVal, YVal); storage.itemList.Add(GameObject); SuperMushroomStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<SuperStar>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject; GameObject = new SuperStar(XVal, YVal); storage.itemList.Add(GameObject); SuperStarStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<Mario>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IPlayer GameObject; GameObject = new Mario(XVal, YVal); storage.player = GameObject; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<BlueBrickBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new BlueBrickBlock(XVal, YVal, BlockType.BlueBrick); storage.blocksList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<BlueGroundBlock>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IBlock GameObject; GameObject = new BlueGroundBlock(XVal, YVal, BlockType.BlueGround); storage.blocksList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<UndergroundPipe>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new Pipe(XVal, YVal); ((Pipe)GameObject).setUnderground(); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<RightFacingPipeEdge>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new RightFacingPipeEdge(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<RightFacingPipe>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new RightFacingPipe(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<StaticCoin>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IItemObjects GameObject = new StaticCoin(XVal, YVal); storage.itemList.Add(GameObject); CoinStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<GoombaEnemySpawner>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new EnemySpawner(XVal, YVal, true); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<KoopaEnemySpawner>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new EnemySpawner(XVal, YVal, false); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<SkyBridge>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new SkyWorldBridge(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<IcePipe>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new IcePipe(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<IceCloud>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new StandingCloud(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<SmileyCloud>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); IEnviromental GameObject = new IceSmileyCloud(XVal, YVal); storage.enviromentalObjectsList.Add(GameObject); ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else if (ObjectType == "<VineCoinBox>") { var xstring = sr.ReadLine(); string[] xstringSeparators = new string[] { " ", "<x>", "</x>", "\n" }; string xtrimmed = xstring.Trim(); var xsplit = xtrimmed.Split(xstringSeparators, StringSplitOptions.None); int XVal = Int32.Parse(xsplit[1]); var ystring = sr.ReadLine(); string[] ystringSeparators = new string[] { " ", "<y>", "</y>", "\n" }; string ytrimmed = ystring.Trim(); var ysplit = ytrimmed.Split(ystringSeparators, StringSplitOptions.None); int YVal = Int32.Parse(ysplit[1]); QuestionCoinBlock GameObject; GameObject = new QuestionCoinBlock(XVal, YVal, BlockType.QuestionCoin); GameObject.setVineBox(true); storage.blocksList.Add(GameObject); CoinStats.TotalAvailable++; ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } else { ObjectType = sr.ReadLine(); ObjectType = ObjectType.Trim(); } } } } return(storage); }