public void Reset() { stateMachine = new AquamentusStateMachine(init.Item1, init.Item2, init.Item3, init.Item4); }
public Aquamentus(int x, int y, int width, int height, Texture2D spriteSheet) { stateMachine = new AquamentusStateMachine(x, y, width, height); aquamentusSpriteSheet = spriteSheet; init = new Tuple <int, int, int, int>(x, y, width, height); }