public SharedLibary.Point2D ToWorld(SharedLibary.Point2D point) { return(PointWraper.FromSplashKit(SplashKit.ToWorld(PointWraper.ToSplashKit(point)))); }
public void SetCamreaPostion(SharedLibary.Point2D point) { SplashKit.SetCameraPosition(PointWraper.ToSplashKit(point)); }
public SharedLibary.Point2D MousePostion() { return(PointWraper.FromSplashKit(SplashKit.MousePosition())); }