static void Main(string[] args) { Highscores m_sys = Highscores.ScoreReader(); ConsoleKeyInfo i; do { Console.Clear(); Console.WriteLine("1. new game"); Console.WriteLine("2. highscores"); i = Console.ReadKey(); switch (i.KeyChar) { case '1': Game(m_sys); break; case '2': Highscore(m_sys); break; default: break; } } while (i.Key != ConsoleKey.Escape); }
public static Highscores ScoreReader() { XmlSerializer serializer = new XmlSerializer(typeof(Highscores)); StreamReader reader = new StreamReader(m_path); Highscores m_sys = (Highscores)serializer.Deserialize(reader); reader.Close(); return(m_sys); }
static void Highscore(Highscores sys) { IEnumerable <Score> query = sys.Scores.OrderBy(order => order.Points).Reverse(); Console.Clear(); foreach (Score i in query) { Console.WriteLine("{0} - {1}", i.Points, i.Name); } Console.ReadKey(); }
static void Game(Highscores sys) { Console.Clear(); int points = 0; int tries = 3; while (NewGame(tries, out int newTries)) { points++; tries = newTries; } EndGame(points, sys); }
static void EndGame(int points, Highscores sys) { Console.Clear(); Console.WriteLine("game over"); Console.WriteLine("Please input name"); string name = Console.ReadLine(); Score score = new Score { Name = name, Points = points.ToString() }; sys.Scores.Add(score); sys.Save(); Highscore(sys); }