protected override void InitRankSelection() { SetTopText("Select the spell Rank"); DnDCharacter character = (DnDCharacter)AppStorage.Instance.CurrentCharacter; if (mSelectedClass > character.Classes.Count) return; mSoul = character.Classes[mSelectedClass]; GameObject buttonPref = Resources.Load(cSimplePrefab) as GameObject; int buttonHeight = (int)buttonPref.GetComponent<LayoutElement>().minHeight; int spacing = (int)DragArea.transform.FindChild("ScrollArea").GetComponent<VerticalLayoutGroup>().spacing; buttonHeight += spacing; for (int i = 0; i < mSoul.KnownSpells.Count; ++i) { GameObject button = GameObject.Instantiate(buttonPref) as GameObject; button.transform.SetParent(DragArea.transform.FindChild("ScrollArea")); ViewUtility.ChangeSimpleButtonText("rank " + i, button); button.GetComponent<IntButtonHandler>().NotificationInt = i; button.GetComponent<IntButtonHandler>().NotificationCatcher = this; mTotalHeight += buttonHeight; ViewUtility.EnableSimpleButton(button, mSoul.KnownSpells[i].Count > 0); mButtonList.Add(button); } if (mViewHeight < mTotalHeight) { mTotalHeight -= spacing; } UpdateNow = true; }
protected override void InitSpellSelection() { DnDCharacter character = (DnDCharacter)AppStorage.Instance.CurrentCharacter; if (character.Classes.Count < mSelectedClass) return; mSoul = character.Classes[mSelectedClass]; if (mSoul.NeedsToPrepareSpells) { SetTopText("Cast spells", ""); InitPreparedSpells(); } else { SetTopText("Cast spells", GetExtraTopText()); InitKnownSpells(); } int spacing = (int)DragArea.transform.FindChild("ScrollArea").GetComponent<VerticalLayoutGroup>().spacing; if (mViewHeight < mTotalHeight) { mTotalHeight -= spacing; } }