static void AddActionWindow()
    {
        if (editingEvent == null)
        {
            addActionClicked = false;
            Debug.LogWarning("The event you are trying to add to is null");
        }
        else if (editingEvent.eventName == null)
        {
            addActionClicked = false;
            Debug.LogWarning("The event you are trying to add to is null");
        }

        GUILayout.Label("Add Action", "boldLabel");


        List <string>      options = new List <string>();
        List <System.Type> types   = ActionTracker.FindActions();

        foreach (System.Type type in types)
        {
            options.Add(type.Name);
        }
        selectedNewAction = EditorGUILayout.Popup("Action to Add", selectedNewAction, options.ToArray());
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("Cancel"))
        {
            addActionClicked = false;
        }
        if (GUILayout.Button("Add Action"))
        {
            addActionClicked = false;
            Action newAction = null;

            //TODO: automatically create the object?
            newAction = (Action)AssetDatabase.LoadAssetAtPath(EventSaver.TOOL_DATA_DIR + options[selectedNewAction] + ".asset", typeof(ScriptableObject));
            if (newAction == null)
            {
                Debug.LogError("Could not load asset at: " + EventSaver.TOOL_DATA_DIR + options[selectedNewAction]);
            }

            newAction = ScriptableObject.Instantiate(newAction);//DISCUSS: memory leak or auto-collected?
            editingEvent.AddAction(newAction);
            Debug.Log("Created Action: " + newAction.ToString());

            EventSaver.SaveEventAsObject(editingEvent);
        }
        GUILayout.EndHorizontal();
    }
Exemple #2
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        public static Event LoadEventAsXML(string fileName)
        {
            Debug.Log("Attempting to Load: " + fileName);

            Event _loadedEvent = (SpellCreator.Event)ScriptableObject.CreateInstance(typeof(SpellCreator.Event));

            _loadedEvent.eventName = fileName;
            _loadedEvent.name      = _loadedEvent.eventName;

            XmlDocument xmlDocument = new XmlDocument();

            xmlDocument.Load(SAVED_DATA_DIR + fileName + ".xml");

            foreach (XmlNode action in xmlDocument.FirstChild.ChildNodes)
            {
                Action      newAction  = null;
                System.Type actionType = null;
                string      actionName = action.FirstChild.InnerText;
                actionName = actionName.Replace("(Clone)", "");

                newAction = (Action)AssetDatabase.LoadAssetAtPath(TOOL_DATA_DIR + actionName + ".asset", typeof(Action));
                if (newAction == null)
                {
                    Debug.LogError("Could not load action: " + TOOL_DATA_DIR + actionName);
                    return(null);
                }

                actionType = newAction.GetType();
                if (actionType == null)
                {
                    Debug.LogError("Action Type Not Recognized: " + actionName); break;
                }

                newAction = ScriptableObject.Instantiate(newAction);
                _loadedEvent.AddAction(newAction);

                foreach (XmlNode actionInfo in action.ChildNodes)
                {
                    if (actionInfo != actionInfo.FirstChild)
                    {
                        if (actionInfo.Name != "Modifier" && actionInfo.Name != "ActionName")
                        {
                            //Reflection

                            //f i x more parsing types
                            FieldInfo fieldinfo = actionType.GetField(actionInfo.Name);

                            object o = System.Convert.ChangeType(actionInfo.InnerText, fieldinfo.FieldType);
                            fieldinfo.SetValue(newAction, o);
                        }
                        else
                        {
                            foreach (XmlNode modifierInfo in actionInfo.ChildNodes)
                            {
                                //DO: Modifier Loading Logic
                            }
                        }
                    }
                }
            }

            return(_loadedEvent);
        }