public Game GetGame(string gameId, GameEmbeds embeds = default) { var parameters = new List <string>() { embeds.ToString() }; var uri = GetGamesUri(string.Format("/{0}{1}", Uri.EscapeDataString(gameId), parameters.ToParameters())); var result = baseClient.DoRequest(uri); return(Game.Parse(baseClient, result.data)); }
public IEnumerable <Game> GetGames( string seriesId, string name = null, int?yearOfRelease = null, string platformId = null, string regionId = null, string moderatorId = null, int?elementsPerPage = null, GameEmbeds embeds = default(GameEmbeds), GamesOrdering orderBy = default(GamesOrdering)) { var parameters = new List <string>() { embeds.ToString() }; parameters.AddRange(orderBy.ToParameters()); if (!string.IsNullOrEmpty(name)) { parameters.Add(string.Format("name={0}", Uri.EscapeDataString(name))); } if (yearOfRelease.HasValue) { parameters.Add(string.Format("released={0}", yearOfRelease.Value)); } if (!string.IsNullOrEmpty(platformId)) { parameters.Add(string.Format("platform={0}", Uri.EscapeDataString(platformId))); } if (!string.IsNullOrEmpty(regionId)) { parameters.Add(string.Format("region={0}", Uri.EscapeDataString(regionId))); } if (!string.IsNullOrEmpty(moderatorId)) { parameters.Add(string.Format("moderator={0}", Uri.EscapeDataString(moderatorId))); } if (elementsPerPage.HasValue) { parameters.Add(string.Format("max={0}", elementsPerPage.Value)); } var uri = GetSeriesUri(string.Format("/{0}/games{1}", Uri.EscapeDataString(seriesId), parameters.ToParameters())); return(baseClient.DoPaginatedRequest(uri, x => Game.Parse(baseClient, x) as Game)); }
public ReadOnlyCollection <Game> GetRomHacks(string gameId, GameEmbeds embeds = default(GameEmbeds), GamesOrdering orderBy = default(GamesOrdering)) { var parameters = new List <string>() { embeds.ToString() }; parameters.AddRange(orderBy.ToParameters()); var uri = GetGamesUri(string.Format("/{0}/romhacks{1}", Uri.EscapeDataString(gameId), parameters.ToParameters())); return(baseClient.DoDataCollectionRequest(uri, x => Game.Parse(baseClient, x) as Game)); }
internal static void Parse(Run run, SpeedrunComClient client, dynamic runElement) { //Parse Attributes IDictionary <string, dynamic> properties = runElement as IDictionary <string, dynamic>; run.ID = properties["id"] as string; run.WebLink = new Uri(properties["weblink"] as string); run.Videos = RunVideos.Parse(client, properties["videos"]) as RunVideos; run.Comment = properties["comment"] as string; run.Status = RunStatus.Parse(client, properties["status"]) as RunStatus; Func <dynamic, Player> parsePlayer = x => Player.Parse(client, x) as Player; if (properties["players"] is IEnumerable <dynamic> ) { run.Players = client.ParseCollection(properties["players"], parsePlayer); } else if (properties["players"] is System.Collections.ArrayList && properties["players"].Count == 0) { run.Players = new List <Player>().AsReadOnly(); } else { run.Players = client.ParseCollection(properties["players"].data, parsePlayer); } if (properties.ContainsKey("date")) { if (properties["date"] != null) { run.Date = DateTime.ParseExact(properties["date"].ToString(), "yyyy-MM-dd", CultureInfo.InvariantCulture); } } if (properties.ContainsKey("submitted")) { if (runElement.submitted != null) { run.DateSubmitted = (DateTime)runElement.submitted; } } run.Times = RunTimes.Parse(client, properties["times"]); run.System = RunSystem.Parse(client, properties["system"]); var splits = properties["splits"]; if (splits != null) { run.SplitsUri = new Uri(splits.uri as string); } if (properties.ContainsKey("values")) { var valueProperties = properties["values"] as IDictionary <string, dynamic>; run.VariableValues = valueProperties.Select(x => VariableValue.ParseValueDescriptor(client, x) as VariableValue).ToList().AsReadOnly(); } else { run.VariableValues = new List <VariableValue>().AsReadOnly(); } //Parse Links if (properties["game"] is string) { run.GameID = properties["game"] as string; run.game = new Lazy <Game>(() => client.Games.GetGame(run.GameID)); } else { var game = Game.Parse(client, properties["game"]["data"]) as Game; run.game = new Lazy <Game>(() => game); run.GameID = game.ID; } if (properties["category"] == null) { run.category = new Lazy <Category>(() => null); } else if (properties["category"] is string) { run.CategoryID = properties["category"] as string; run.category = new Lazy <Category>(() => client.Categories.GetCategory(run.CategoryID)); } else { var category = Category.Parse(client, properties["category"].data) as Category; run.category = new Lazy <Category>(() => category); if (category != null) { run.CategoryID = category.ID; } } if (properties["level"] == null) { run.level = new Lazy <Level>(() => null); } else if (properties["level"] is string) { run.LevelID = properties["level"] as string; run.level = new Lazy <Level>(() => client.Levels.GetLevel(run.LevelID)); } else { if (properties["level"].data as string != null) { Level level = Level.Parse(client, properties["level"].data); run.level = new Lazy <Level>(() => level); if (level != null) { run.LevelID = level.ID; } } else { run.level = new Lazy <Level>(() => null); } } if (properties.ContainsKey("platform")) { Platform platform = Platform.Parse(client, properties["platform"].data); run.System.platform = new Lazy <Platform>(() => platform); } if (properties.ContainsKey("region")) { Region region = Region.Parse(client, properties["region"].data); run.System.region = new Lazy <Region>(() => region); } if (!string.IsNullOrEmpty(run.Status.ExaminerUserID)) { run.examiner = new Lazy <User>(() => client.Users.GetUser(run.Status.ExaminerUserID)); } else { run.examiner = new Lazy <User>(() => null); } }
internal static void Parse(Run run, SpeedrunComClient client, dynamic runElement) { //Parse Attributes run.ID = runElement.id as string; run.WebLink = new Uri(runElement.weblink as string); run.Videos = RunVideos.Parse(client, runElement.videos) as RunVideos; run.Comment = runElement.comment as string; run.Status = RunStatus.Parse(client, runElement.status) as RunStatus; Func <dynamic, Player> parsePlayer = x => Player.Parse(client, x) as Player; if (runElement.players is IEnumerable <dynamic> ) { run.Players = client.ParseCollection(runElement.players, parsePlayer); } else if (runElement.players is System.Collections.ArrayList && runElement.players.Count == 0) { run.Players = new List <Player>().AsReadOnly(); } else { run.Players = client.ParseCollection(runElement.players.data, parsePlayer); } var runDate = runElement.date; if (!string.IsNullOrEmpty(runDate)) { run.Date = DateTime.Parse(runDate, CultureInfo.InvariantCulture, DateTimeStyles.AssumeUniversal); } var dateSubmitted = runElement.submitted; if (!string.IsNullOrEmpty(dateSubmitted)) { run.DateSubmitted = DateTime.Parse(dateSubmitted, CultureInfo.InvariantCulture, DateTimeStyles.AssumeUniversal); } run.Times = RunTimes.Parse(client, runElement.times) as RunTimes; run.System = RunSystem.Parse(client, runElement.system) as RunSystem; var splits = runElement.splits; if (splits != null) { run.SplitsUri = new Uri(splits.uri as string); } if (runElement.values is DynamicJsonObject) { var valueProperties = runElement.values.Properties as IDictionary <string, dynamic>; run.VariableValues = valueProperties.Select(x => VariableValue.ParseValueDescriptor(client, x) as VariableValue).ToList().AsReadOnly(); } else { run.VariableValues = new List <VariableValue>().AsReadOnly(); } //Parse Links var properties = runElement.Properties as IDictionary <string, dynamic>; if (properties["game"] is string) { run.GameID = runElement.game as string; run.game = new Lazy <Game>(() => client.Games.GetGame(run.GameID)); } else { var game = Game.Parse(client, properties["game"].data) as Game; run.game = new Lazy <Game>(() => game); run.GameID = game.ID; } if (properties["category"] == null) { run.category = new Lazy <Category>(() => null); } else if (properties["category"] is string) { run.CategoryID = runElement.category as string; run.category = new Lazy <Category>(() => client.Categories.GetCategory(run.CategoryID)); } else { var category = Category.Parse(client, properties["category"].data) as Category; run.category = new Lazy <Category>(() => category); if (category != null) { run.CategoryID = category.ID; } } if (properties["level"] == null) { run.level = new Lazy <Level>(() => null); } else if (properties["level"] is string) { run.LevelID = runElement.level as string; run.level = new Lazy <Level>(() => client.Levels.GetLevel(run.LevelID)); } else { var level = Level.Parse(client, properties["level"].data) as Level; run.level = new Lazy <Level>(() => level); if (level != null) { run.LevelID = level.ID; } } if (properties.ContainsKey("platform")) { var platform = Platform.Parse(client, properties["platform"].data) as Platform; run.System.platform = new Lazy <Platform>(() => platform); } if (properties.ContainsKey("region")) { var region = Region.Parse(client, properties["region"].data) as Region; run.System.region = new Lazy <Region>(() => region); } if (!string.IsNullOrEmpty(run.Status.ExaminerUserID)) { run.examiner = new Lazy <User>(() => client.Users.GetUser(run.Status.ExaminerUserID)); } else { run.examiner = new Lazy <User>(() => null); } }
public static Leaderboard Parse(SpeedrunComClient client, dynamic leaderboardElement) { var leaderboard = new Leaderboard(); var properties = leaderboardElement.Properties as IDictionary <string, dynamic>; //Parse Attributes leaderboard.WebLink = new Uri(leaderboardElement.weblink as string); var emulators = leaderboardElement.emulators as string; if (emulators == "true") { leaderboard.EmulatorFilter = EmulatorsFilter.OnlyEmulators; } else if (emulators == "false") { leaderboard.EmulatorFilter = EmulatorsFilter.NoEmulators; } else { leaderboard.EmulatorFilter = EmulatorsFilter.NotSet; } leaderboard.AreRunsWithoutVideoFilteredOut = properties["video-only"]; //TODO Not actually optional if (leaderboardElement.timing != null) { leaderboard.OrderedBy = TimingMethodHelpers.FromString(leaderboardElement.timing as string); } if (leaderboardElement.values is DynamicJsonObject) { var valueProperties = leaderboardElement.values.Properties as IDictionary <string, dynamic>; leaderboard.VariableFilters = valueProperties.Select(x => VariableValue.ParseValueDescriptor(client, x) as VariableValue).ToList().AsReadOnly(); } else { leaderboard.VariableFilters = new List <VariableValue>().AsReadOnly(); } Func <dynamic, Record> recordParser = x => Record.Parse(client, x) as Record; leaderboard.Records = client.ParseCollection(leaderboardElement.runs, recordParser); //Parse Links if (properties["game"] is string) { leaderboard.GameID = leaderboardElement.game as string; leaderboard.game = new Lazy <Game>(() => client.Games.GetGame(leaderboard.GameID)); } else { var game = Game.Parse(client, properties["game"].data) as Game; leaderboard.game = new Lazy <Game>(() => game); leaderboard.GameID = game.ID; } if (properties["category"] is string) { leaderboard.CategoryID = leaderboardElement.category as string; leaderboard.category = new Lazy <Category>(() => client.Categories.GetCategory(leaderboard.CategoryID)); } else { var category = Category.Parse(client, properties["category"].data) as Category; leaderboard.category = new Lazy <Category>(() => category); if (category != null) { leaderboard.CategoryID = category.ID; } } if (properties["level"] == null) { leaderboard.level = new Lazy <Level>(() => null); } else if (properties["level"] is string) { leaderboard.LevelID = leaderboardElement.level as string; leaderboard.level = new Lazy <Level>(() => client.Levels.GetLevel(leaderboard.LevelID)); } else { var level = Level.Parse(client, properties["level"].data) as Level; leaderboard.level = new Lazy <Level>(() => level); if (level != null) { leaderboard.LevelID = level.ID; } } if (properties["platform"] == null) { leaderboard.platformFilter = new Lazy <Platform>(() => null); } else if (properties["platform"] is string) { leaderboard.PlatformIDOfFilter = properties["platform"] as string; leaderboard.platformFilter = new Lazy <Platform>(() => client.Platforms.GetPlatform(leaderboard.PlatformIDOfFilter)); } else { var platform = Platform.Parse(client, properties["platform"].data) as Platform; leaderboard.platformFilter = new Lazy <Platform>(() => platform); if (platform != null) { leaderboard.PlatformIDOfFilter = platform.ID; } } if (properties["region"] == null) { leaderboard.regionFilter = new Lazy <Region>(() => null); } else if (properties["region"] is string) { leaderboard.RegionIDOfFilter = properties["region"] as string; leaderboard.regionFilter = new Lazy <Region>(() => client.Regions.GetRegion(leaderboard.RegionIDOfFilter)); } else { var region = Region.Parse(client, properties["region"].data) as Region; leaderboard.regionFilter = new Lazy <Region>(() => region); if (region != null) { leaderboard.RegionIDOfFilter = region.ID; } } //Parse Embeds if (properties.ContainsKey("players")) { Func <dynamic, Player> playerParser = x => Player.Parse(client, x) as Player; var players = client.ParseCollection(leaderboardElement.players.data, playerParser) as ReadOnlyCollection <Player>; foreach (var record in leaderboard.Records) { record.Players = record.Players.Select(x => players.FirstOrDefault(y => x.Equals(y))).ToList().AsReadOnly(); } leaderboard.players = new Lazy <ReadOnlyCollection <Player> >(() => players); } else { leaderboard.players = new Lazy <ReadOnlyCollection <Player> >(() => leaderboard.Records.SelectMany(x => x.Players).ToList().Distinct().ToList().AsReadOnly()); } if (properties.ContainsKey("regions")) { Func <dynamic, Region> regionParser = x => Region.Parse(client, x) as Region; var regions = client.ParseCollection(leaderboardElement.regions.data, regionParser) as ReadOnlyCollection <Region>; foreach (var record in leaderboard.Records) { record.System.region = new Lazy <Region>(() => regions.FirstOrDefault(x => x.ID == record.System.RegionID)); } leaderboard.usedRegions = new Lazy <ReadOnlyCollection <Region> >(() => regions); } else { leaderboard.usedRegions = new Lazy <ReadOnlyCollection <Region> >(() => leaderboard.Records.Select(x => x.Region).Distinct().Where(x => x != null).ToList().AsReadOnly()); } if (properties.ContainsKey("platforms")) { Func <dynamic, Platform> platformParser = x => Platform.Parse(client, x) as Platform; var platforms = client.ParseCollection(leaderboardElement.platforms.data, platformParser) as ReadOnlyCollection <Platform>; foreach (var record in leaderboard.Records) { record.System.platform = new Lazy <Platform>(() => platforms.FirstOrDefault(x => x.ID == record.System.PlatformID)); } leaderboard.usedPlatforms = new Lazy <ReadOnlyCollection <Platform> >(() => platforms); } else { leaderboard.usedPlatforms = new Lazy <ReadOnlyCollection <Platform> >(() => leaderboard.Records.Select(x => x.Platform).Distinct().Where(x => x != null).ToList().AsReadOnly()); } Action <ReadOnlyCollection <Variable> > patchVariablesOfRecords = variables => { foreach (var record in leaderboard.Records) { foreach (var value in record.VariableValues) { value.variable = new Lazy <Variable>(() => variables.FirstOrDefault(x => x.ID == value.VariableID)); } } }; if (properties.ContainsKey("variables")) { Func <dynamic, Variable> variableParser = x => Variable.Parse(client, x) as Variable; var variables = client.ParseCollection(leaderboardElement.variables.data, variableParser) as ReadOnlyCollection <Variable>; patchVariablesOfRecords(variables); leaderboard.applicableVariables = new Lazy <ReadOnlyCollection <Variable> >(() => variables); } else if (string.IsNullOrEmpty(leaderboard.LevelID)) { leaderboard.applicableVariables = new Lazy <ReadOnlyCollection <Variable> >(() => { var variables = leaderboard.Category.Variables; patchVariablesOfRecords(variables); return(variables); }); } else { leaderboard.applicableVariables = new Lazy <ReadOnlyCollection <Variable> >(() => { var variables = leaderboard.Category.Variables.Concat(leaderboard.Level.Variables).ToList().Distinct().ToList().AsReadOnly(); patchVariablesOfRecords(variables); return(variables); }); } return(leaderboard); }
public static Category Parse(SpeedrunComClient client, dynamic categoryElement) { if (categoryElement is ArrayList) { return(null); } var category = new Category(); //Parse Attributes category.ID = categoryElement.id as string; category.Name = categoryElement.name as string; category.WebLink = new Uri(categoryElement.weblink as string); category.Type = categoryElement.type == "per-game" ? CategoryType.PerGame : CategoryType.PerLevel; category.Rules = categoryElement.rules as string; category.Players = Players.Parse(client, categoryElement.players); category.IsMiscellaneous = categoryElement.miscellaneous; //Parse Links var properties = categoryElement.Properties as IDictionary <string, dynamic>; var links = properties["links"] as IEnumerable <dynamic>; var gameUri = links.First(x => x.rel == "game").uri as string; category.GameID = gameUri.Substring(gameUri.LastIndexOf('/') + 1); if (properties.ContainsKey("game")) { var gameElement = properties["game"].data; var game = Game.Parse(client, gameElement) as Game; category.game = new Lazy <Game>(() => game); } else { category.game = new Lazy <Game>(() => client.Games.GetGame(category.GameID)); } if (properties.ContainsKey("variables")) { Func <dynamic, Variable> parser = x => Variable.Parse(client, x) as Variable; var variables = client.ParseCollection(properties["variables"].data, parser); category.variables = new Lazy <ReadOnlyCollection <Variable> >(() => variables); } else { category.variables = new Lazy <ReadOnlyCollection <Variable> >(() => client.Categories.GetVariables(category.ID)); } category.Runs = client.Runs.GetRuns(categoryId: category.ID); if (category.Type == CategoryType.PerGame) { category.leaderboard = new Lazy <Leaderboard>(() => { var leaderboard = client.Leaderboards .GetLeaderboardForFullGameCategory(category.GameID, category.ID); leaderboard.game = new Lazy <Game>(() => category.Game); leaderboard.category = new Lazy <Category>(() => category); foreach (var record in leaderboard.Records) { record.game = leaderboard.game; record.category = leaderboard.category; } return(leaderboard); }); category.worldRecord = new Lazy <Record>(() => { if (category.leaderboard.IsValueCreated) { return(category.Leaderboard.Records.FirstOrDefault()); } var leaderboard = client.Leaderboards .GetLeaderboardForFullGameCategory(category.GameID, category.ID, top: 1); leaderboard.game = new Lazy <Game>(() => category.Game); leaderboard.category = new Lazy <Category>(() => category); foreach (var record in leaderboard.Records) { record.game = leaderboard.game; record.category = leaderboard.category; } return(leaderboard.Records.FirstOrDefault()); }); } else { category.leaderboard = new Lazy <Leaderboard>(() => null); category.worldRecord = new Lazy <Record>(() => null); } return(category); }