private void OverLaycheck_CheckedChanged(object sender, EventArgs e) { if (overLaycheck.Checked == true) { overLay.TransparencyKey = Color.Empty; overLay.FormBorderStyle = FormBorderStyle.FixedDialog; Point z = new Point(GobleSettings.Default.OverlayX, GobleSettings.Default.OverlayY); overLay.Location = z; overLay.Text = "Overlay place"; if (overLay.IsDisposed) { overLay = new OverLay(); overLay.Location = z; overLay.Text = "Overlay place"; overLay.TransparencyKey = Color.Empty; overLay.FormBorderStyle = FormBorderStyle.FixedDialog; } overLay.ShowDialog(); overLaycheck.Checked = false; } else { overLay.FormBorderStyle = FormBorderStyle.None; overLay.TransparencyKey = Color.Black; overLay.Dispose(); } }
private void OverLayMuenu_CheckedChanged(object sender, EventArgs e) { Point z = new Point(GobleSettings.Default.OverlayX, GobleSettings.Default.OverlayY); over.Location = z; if (OverLayMuenu.Checked == true) { if (over.IsDisposed) { over = new OverLay(); over.Location = z; } over.Show(); } if (OverLayMuenu.Checked == false) { over.Dispose(); } }