/// <summary> /// /// </summary> /// <param name="path"></param> /// <param name="setPosition"></param> /// <returns></returns> public TM CreateFromOBJ(string path, Action <TV, Vec3d> setPosition) { var result = Create(); HeMeshIO.ReadFromOBJ(path, result, setPosition); return(result); }
/// <summary> /// /// </summary> /// <param name="path"></param> public void WriteToOBJ(string path) { HeMeshIO.WriteToOBJ(this, path, _getPosition, _getNormal, _getTexture); }