public void WriteValueNull() { var currentState = _continuationState.Pop(); var valuePos = _writer.WriteNull(); _writeToken = new WriteToken { ValuePos = valuePos, WrittenToken = BlittableJsonToken.Null }; if (currentState.FirstWrite == -1) currentState.FirstWrite = valuePos; currentState = FinishWritingScalarValue(currentState); _continuationState.Push(currentState); }
public void WriteValueNull() { var currentState = _continuationState.Pop(); var valuePos = _writer.WriteNull(); _writeToken = new WriteToken //todo: figure out if we really need those WriteTokens { ValuePos = valuePos, WrittenToken = BlittableJsonToken.Null }; if (currentState.FirstWrite == -1) { currentState.FirstWrite = valuePos; } currentState = FinishWritingScalarValue(currentState); _continuationState.Push(currentState); }