public void StartDeleting()
        {
            Character = MainCam.GetCharacter();
            Vector3 pos = Character.transform.position;

            TrashCan.transform.position = pos;
            TrashCan.SetActive(true);
            Character.SetActive(false);
            MainCam.NowFollowing(TrashCan.transform, true);
            UIManager.StartDeleting();
            isEditing = true;
        }