public void LoadContent(ContentManager Content) { zombieWalk = new Animatie(Content.Load <Texture2D>("rsz_zombie"), 150, 0.1f, true); //zombieGirl = new Animatie(Content.Load<Texture2D>("rsz_female_zombie"), 180, 0.1f, true); zombieDead = new Animatie(Content.Load <Texture2D>("zombeDead"), 150, 0.1f, true); zombieWalk.spriteHeight = 181; }
public void LoadContent(ContentManager Content) { _textureKogel = Content.Load <Texture2D>("piloot_kogel"); _textureKogelUp = Content.Load <Texture2D>("piloot_rocket"); sound.LoadContent(Content); RunAnimatie = new Animatie(Content.Load <Texture2D>("rsz_run"), 130, 0.1f, true); shootAnimatie = new Animatie(Content.Load <Texture2D>("rsz_shoot"), 130, 1.9f, true); idleAnimatie = new Animatie(Content.Load <Texture2D>("rsz_staan"), 130, 0.1f, true); springAnimatie = new Animatie(Content.Load <Texture2D>("rsz_jump"), 130, 0.01f, true); springParachute = new Animatie(Content.Load <Texture2D>("piloot"), 284, 0.00001f, true); }
public void PlayAnimatie(Animatie newAnimatie) { if (Animatie == newAnimatie) { return; } else { animatie = newAnimatie; frameIndex = 0; timer = 0; } }