static async Task Main(string[] args) { var context = new Context(); var vehicleDataAccess = new VehicleDataAccess(); var personDataAccess = new PersonDataAccess(); var parkingHouseDataAccess = new ParkingHouseDataAccess(); var spacePark = new SpacePark(); await spacePark.Start(); //// Tömmer databasen på personer //var listOfPeople = await personDataAccess.GetListOfPeopleAsync(); //foreach (var item in listOfPeople) //{ // context.Remove(item); // context.SaveChanges(); //} ////Tömmer databasen på starships //var listOfShips = await vehicleDataAccess.GetListOfStarShipsAsync(); //foreach (var item in listOfShips) //{ // context.Remove(item); // context.SaveChanges(); //} }
public static bool NewRandomVisit() { SpacePark.Print("World", "Something approaches the hangar."); if (SpacePark.IsThereFreeParkingSpace()) { return(true); } SpacePark.Print("Guard", "The parking space is full, you have to go to another SpacePort!", true); return(false); }
public static void RandomVisitorLeaves() { int removeIndex = SpacePark.RandomSeed.Next(1, SpacePark.MaxParkingSpaces); using (var context = new MyContext()) { var parkingList = context.ParkingSpaces.ToList(); if (removeIndex <= parkingList.Count) { SpacePark.RemoveParkedGuest(removeIndex); } } }
public static PersonResult AddRandomGeneratedVisitor() { PersonResult result = null; int randomNumber = SpacePark.RandomSeed.Next(1, (int)(SpacePark.NumberOfValidNames * 1.15)); if (randomNumber > SpacePark.NumberOfValidNames) { SpacePark.Print("Guard", $"You must leave! This is stictly a VIP SpacePort, {GetRandomName()}!", true); } else { result = SpacePark.APICall.GetPersonInfoByID(randomNumber).Result; //SpacePark.RandomSleepTimer += 5; if (result == null) { SpacePark.Print("World", "It seems as if SWAPI is unable to respond at the moment."); return(null); } SpacePark.Print("Guard", $"Welcome {result.Name} to my Spaceport"); } return(result); }
public static void GenerateRandomVisit() { if (RandomMethods.NewRandomVisit()) { PersonResult visitor = RandomMethods.AddRandomGeneratedVisitor(); if (visitor != null) { var starship = GetRandomVehicleOrStarship(visitor); if (SpacePark.IsCorrectLength(starship.doubleLength)) { SpacePark.ParkSpaceship(visitor.Name, starship.Name); SpacePark.Print("Guard", "Your ship is parked.", true); } else { SpacePark.Print("Guard", $"I'm sorry but your spaceship is too big!", true); } } else { SpacePark.Print("World", "The visitor left.", true); } } }