private ShipManager()
        {
            // Store the states
            this.pStateReady         = new ShipStateReady();
            this.pStateMissileFlying = new ShipStateMissileFlying();
            this.pStateEnd           = new ShipStateEnd();

            // set active
            this.pCurrentShip = null;
            this.pMissile     = null;
        }
Exemple #2
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        private ShipMan()
        {
            // Store the states
            this.pStateReady         = new ShipStateReady();
            this.pStateMissileFlying = new ShipStateMissileFlying();
            this.pStateEnd           = new ShipStateEnd();
            this.pShipStateMoveBoth  = new ShipStateMoveBoth();
            this.pShipStateMoveLeft  = new ShipStateMoveLeft();
            this.pShipStateMoveRight = new ShipStateMoveRight();

            // set active
            this.pShip    = null;
            this.pMissile = null;
        }
Exemple #3
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        //----------------------------------------------------------------------------------
        // Constructor
        //----------------------------------------------------------------------------------
        private ShipMan()
        {
            // Store the states
            this.pStateReady         = new ShipStateReady();
            this.pStateMissileFlying = new ShipStateMissileFlying();
            this.pStateDead          = new ShipStateDead();


            this.pMoveLeftRightState = new ShipMoveLeftRightState();
            this.pMoveLeftState      = new ShipMoveLeftState();
            this.pMoveRightState     = new ShipMoveRightState();

            // set active
            this.pShip    = null;
            this.pMissile = null;
        }
        private ShipManager()
        {
            // Store the states
            this.pStateReady                  = new ShipStateReady();
            this.pStateMissileFlying          = new ShipMissileFlyingState();
            this.pStateDead                   = new ShipDeadState();
            this.pStateStopLeft               = new ShipStopLeftState();
            this.pStateStopRight              = new ShipStopRightState();
            this.pStateStopLeftMissileFlying  = new ShipStopLeftMissileFlyingState();
            this.pStateStopRightMissileFlying = new ShipStopRightMissileFlyingState();


            // set active
            pShip    = null;
            pMissile = null;
        }
Exemple #5
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        private ShipMan()
        {
            this.pStateReady         = new ShipStateReady();
            this.pStateMissileFlying = new ShipStateMissileFlying();
            this.pStateEnd           = new ShipStateEnd();

            this.pNoLeftState   = new NoLeftState();
            this.pNoRightState  = new NoRightState();
            this.pFreeMoveState = new FreeMoveState();
            this.pNoMoveState   = new NoMoveState();


            this.poShip   = null;
            this.pMissile = null;
            this.lives    = 3;
        }