override public void UpdateRange(int delta) { PositionHoder pPositionHoder = (PositionHoder)poHead; while (pPositionHoder != null) { pPositionHoder.SetPositionX(pPositionHoder.GetPositionX() + delta); pPositionHoder = (PositionHoder)SLink.GetNext(pPositionHoder); } }
public void Attach(float x, float y, SndObserver pSn) { PositionHoder pPositionHoder = null; pPositionHoder = new PositionHoder(x, y, pSn); Debug.Assert(pPositionHoder != null); SLink.AddToFront(ref this.poHead, pPositionHoder); this.pCurr = pPositionHoder; }
public override void Execute(float deltaTime, bool repeat) { PositionHoder pPositionHoder = (PositionHoder)SLink.GetNext(this.pCurr); if (pPositionHoder == null) { pPositionHoder = (PositionHoder)poHead; } this.pCurr = pPositionHoder; this.pSprites.Move(pPositionHoder.GetPositionX(), pPositionHoder.GetPositionY()); pPositionHoder.GetSnd().Notify(); TimerMan.Add(TimerEvent.Name.AlienMovement, this, deltaTime); }