public Sprite(Vector2 SpawnPosition) : base() { DrawOptions = new DrawOptions(); position = SpawnPosition; delta = new Vector2(); isCollidable = true; }
public AnimatibleObject() { DrawOptions = new DrawOptions(); LoadAnimation(); }
public Sprite(Vector2 SpawnPosition) : base() { DrawOptions = new DrawOptions(); position = SpawnPosition; delta = new Vector2(); isCollidable = true; }
public AnimatibleObject() { DrawOptions = new DrawOptions(); LoadAnimation(); }