Inheritance: System.EventArgs
Exemple #1
0
        protected override void OnSortingRangeRows(SortRangeRowsEventArgs e)
        {
            base.OnSortingRangeRows(e);

            if (DataSource == null || DataSource.AllowSort == false)
            {
                return;
            }

            System.ComponentModel.PropertyDescriptor propertyCol = Columns[e.KeyColumn].PropertyColumn;

            if (propertyCol != null)
            {
                ListSortDirection direction;
                if (e.Ascending)
                {
                    direction = ListSortDirection.Ascending;
                }
                else
                {
                    direction = ListSortDirection.Descending;
                }
                ListSortDescription[] sortsArray = new ListSortDescription[1];
                sortsArray[0] = new ListSortDescription(propertyCol, direction);

                DataSource.ApplySort(new ListSortDescriptionCollection(sortsArray));
            }
            else
            {
                DataSource.ApplySort(null);
            }
        }
Exemple #2
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        protected override void OnSortingRangeRows(SortRangeRowsEventArgs e)
        {
            base.OnSortingRangeRows(e);

            string l_SortMode;

            if (e.Ascending)
            {
                l_SortMode = " ASC";
            }
            else
            {
                l_SortMode = " DESC";
            }

            System.Data.DataColumn dataCol = Columns[e.KeyColumn].DataColumn;

            if (dataCol != null)
            {
                DataSource.Sort = dataCol.ColumnName + l_SortMode;
            }
            else
            {
                DataSource.Sort = null;
            }
        }
Exemple #3
0
        /// <summary>
        /// when sorting
        /// </summary>
        /// <param name="e"></param>
        protected override void OnSortingRangeRows(SourceGrid.SortRangeRowsEventArgs e)
        {
            base.OnSortingRangeRows(e);

            if (!FPerformFullLoadOnDataGridSort)
            {
                FPerformFullLoadOnDataGridSort = true;
                LoadAllDataPages();
            }
        }
		protected override void OnSortingRangeRows(SortRangeRowsEventArgs e)
		{
			base.OnSortingRangeRows (e);

            if (DataSource == null || DataSource.AllowSort == false)
                return;

			System.ComponentModel.PropertyDescriptor propertyCol = Columns[e.KeyColumn].PropertyColumn;

            if (propertyCol != null)
            {
                ListSortDirection direction;
                if (e.Ascending)
                    direction = ListSortDirection.Ascending;
                else
                    direction = ListSortDirection.Descending;
                ListSortDescription[] sortsArray = new ListSortDescription[1];
                sortsArray[0] = new ListSortDescription(propertyCol, direction);

                DataSource.ApplySort(new ListSortDescriptionCollection(sortsArray));
            }
            else
                DataSource.ApplySort(null);
		}
Exemple #5
0
		/// <summary>
		/// Fired when calling SortRangeRows method. If the range contains all the columns this method move directly the row object otherwise move each cell.
		/// </summary>
		/// <param name="e"></param>
		protected override void OnSortingRangeRows(SortRangeRowsEventArgs e)
		{
			base.OnSortingRangeRows(e);

			if (CustomSort)
				return;

			if (e.KeyColumn > e.Range.End.Column && e.KeyColumn < e.Range.Start.Column)
				throw new ArgumentException("Invalid range", "e.KeyColumn");

			System.Collections.IComparer cellComparer = e.CellComparer;
			if (cellComparer == null)
				cellComparer = new ValueCellComparer();

			//Sort all the columns (in this case I move directly the row object)
			if (e.Range.ColumnsCount == ColumnsCount)
			{
				RowInfo[] rowInfoToSort = new RowInfo[e.Range.End.Row-e.Range.Start.Row+1];
				Cells.ICell[] cellKeys = new Cells.ICell[e.Range.End.Row-e.Range.Start.Row+1];

				int zeroIndex = 0;
				for (int r = e.Range.Start.Row; r <= e.Range.End.Row;r++)
				{
					cellKeys[zeroIndex] = this[r, e.KeyColumn];

					rowInfoToSort[zeroIndex] = Rows[r];
					zeroIndex++;
				}

				Array.Sort(cellKeys, rowInfoToSort, 0, cellKeys.Length, cellComparer);

				//Apply sort
				if (e.Ascending)
				{
					for (zeroIndex = 0; zeroIndex < rowInfoToSort.Length; zeroIndex++)
					{
						Rows.Swap( rowInfoToSort[zeroIndex].Index, e.Range.Start.Row + zeroIndex);
					}
				}
				else //desc
				{
					for (zeroIndex = rowInfoToSort.Length-1; zeroIndex >= 0; zeroIndex--)
					{
						Rows.Swap( rowInfoToSort[zeroIndex].Index, e.Range.End.Row - zeroIndex);
					}
				}
			}
			else //sort only the specified range
			{
				Cells.ICell[][] l_RangeSort = new Cells.ICell[e.Range.End.Row-e.Range.Start.Row+1][];
				Cells.ICell[] l_CellsKeys = new Cells.ICell[e.Range.End.Row-e.Range.Start.Row+1];

				int zeroRowIndex = 0;
				for (int r = e.Range.Start.Row; r <= e.Range.End.Row;r++)
				{
					l_CellsKeys[zeroRowIndex] = this[r, e.KeyColumn];

					int zeroColIndex = 0;
					l_RangeSort[zeroRowIndex] = new Cells.ICell[e.Range.End.Column-e.Range.Start.Column+1];
					for (int c = e.Range.Start.Column; c <= e.Range.End.Column; c++)
					{
						l_RangeSort[zeroRowIndex][zeroColIndex] = this[r,c];
						zeroColIndex++;
					}
					zeroRowIndex++;
				}

				Array.Sort(l_CellsKeys, l_RangeSort, 0, l_CellsKeys.Length, cellComparer);

				//Apply sort
				zeroRowIndex = 0;
				if (e.Ascending)
				{
					for (int r = e.Range.Start.Row; r <= e.Range.End.Row;r++)
					{
						int zeroColIndex = 0;
						for (int c = e.Range.Start.Column; c <= e.Range.End.Column; c++)
						{
							RemoveCell(r,c);//rimuovo qualunque cella nella posizione corrente
							Cells.ICell tmp = l_RangeSort[zeroRowIndex][zeroColIndex];

							if (tmp!=null && tmp.Grid!=null && tmp.Range.Start.Row>=0 && tmp.Range.Start.Column>=0) //verifico che la cella sia valida
								RemoveCell(tmp.Range.Start.Row, tmp.Range.Start.Column);//la rimuovo dalla posizione precedente

							this[r,c] = tmp;
							zeroColIndex++;
						}
						zeroRowIndex++;
					}
				}
				else //desc
				{
					for (int r = e.Range.End.Row; r >= e.Range.Start.Row;r--)
					{
						int zeroColIndex = 0;
						for (int c = e.Range.Start.Column; c <= e.Range.End.Column; c++)
						{
							RemoveCell(r,c);//rimuovo qualunque cella nella posizione corrente
							Cells.ICell tmp = l_RangeSort[zeroRowIndex][zeroColIndex];

							if (tmp!=null && tmp.Grid!=null && tmp.Range.Start.Row >= 0 && tmp.Range.Start.Column >= 0) //verifico che la cella sia valida
								RemoveCell(tmp.Range.Start.Row, tmp.Range.Start.Column);//la rimuovo dalla posizione precedente

							this[r,c] = tmp;
							zeroColIndex++;
						}
						zeroRowIndex++;
					}
				}
			}
		}
Exemple #6
0
		/// <summary>
		/// Fired after calling SortRangeRows method
		/// </summary>
		/// <param name="e"></param>
		protected virtual void OnSortedRangeRows(SortRangeRowsEventArgs e)
		{
		}
Exemple #7
0
		/// <summary>
		/// Sort a range of the grid.
		/// </summary>
		/// <param name="p_Range"></param>
		/// <param name="keyColumn">Index of the column relative to the grid to use as sort keys, must be between start and end col</param>
		/// <param name="p_bAscending">Ascending true, Descending false</param>
		/// <param name="p_CellComparer">CellComparer, if null the default ValueCellComparer comparer will be used</param>
		public void SortRangeRows(Range p_Range,
		                          int keyColumn,
		                          bool p_bAscending,
		                          IComparer p_CellComparer)
		{
			SortRangeRowsEventArgs eventArgs = new SortRangeRowsEventArgs(p_Range, keyColumn, p_bAscending, p_CellComparer);

			if (SortingRangeRows!=null)
				SortingRangeRows(this, eventArgs);

			OnSortingRangeRows(eventArgs);

			if (SortedRangeRows!=null)
				SortedRangeRows(this, eventArgs);

			OnSortedRangeRows(eventArgs);
		}
        /// <summary>
        /// Fired when calling SortRangeRows method. If the range contains all the columns this method move directly the row object otherwise move each cell.
        /// </summary>
        /// <param name="e"></param>
        protected override void OnSortingRangeRows(SortRangeRowsEventArgs e)
        {
            base.OnSortingRangeRows(e);

            if (CustomSort)
            {
                return;
            }

            if (e.KeyColumn > e.Range.End.Column && e.KeyColumn < e.Range.Start.Column)
            {
                throw new ArgumentException("Invalid range", "e.KeyColumn");
            }

            System.Collections.IComparer cellComparer = e.CellComparer;
            if (cellComparer == null)
            {
                cellComparer = new ValueCellComparer();
            }

            //Sort all the columns (in this case I move directly the row object)
            if (e.Range.ColumnsCount == ColumnsCount)
            {
                RowInfo[]     rowInfoToSort = new RowInfo[e.Range.End.Row - e.Range.Start.Row + 1];
                Cells.ICell[] cellKeys      = new Cells.ICell[e.Range.End.Row - e.Range.Start.Row + 1];

                int zeroIndex = 0;
                for (int r = e.Range.Start.Row; r <= e.Range.End.Row; r++)
                {
                    cellKeys[zeroIndex] = this[r, e.KeyColumn];

                    rowInfoToSort[zeroIndex] = Rows[r];
                    zeroIndex++;
                }

                Array.Sort(cellKeys, rowInfoToSort, 0, cellKeys.Length, cellComparer);

                //Apply sort
                if (e.Ascending)
                {
                    for (zeroIndex = 0; zeroIndex < rowInfoToSort.Length; zeroIndex++)
                    {
                        Rows.Swap(rowInfoToSort[zeroIndex].Index, e.Range.Start.Row + zeroIndex);
                    }
                }
                else                 //desc
                {
                    for (zeroIndex = rowInfoToSort.Length - 1; zeroIndex >= 0; zeroIndex--)
                    {
                        Rows.Swap(rowInfoToSort[zeroIndex].Index, e.Range.End.Row - zeroIndex);
                    }
                }
            }
            else             //sort only the specified range
            {
                Cells.ICell[][] l_RangeSort = new Cells.ICell[e.Range.End.Row - e.Range.Start.Row + 1][];
                Cells.ICell[]   l_CellsKeys = new Cells.ICell[e.Range.End.Row - e.Range.Start.Row + 1];

                int zeroRowIndex = 0;
                for (int r = e.Range.Start.Row; r <= e.Range.End.Row; r++)
                {
                    l_CellsKeys[zeroRowIndex] = this[r, e.KeyColumn];

                    int zeroColIndex = 0;
                    l_RangeSort[zeroRowIndex] = new Cells.ICell[e.Range.End.Column - e.Range.Start.Column + 1];
                    for (int c = e.Range.Start.Column; c <= e.Range.End.Column; c++)
                    {
                        l_RangeSort[zeroRowIndex][zeroColIndex] = this[r, c];
                        zeroColIndex++;
                    }
                    zeroRowIndex++;
                }

                Array.Sort(l_CellsKeys, l_RangeSort, 0, l_CellsKeys.Length, cellComparer);

                //Apply sort
                zeroRowIndex = 0;
                if (e.Ascending)
                {
                    for (int r = e.Range.Start.Row; r <= e.Range.End.Row; r++)
                    {
                        int zeroColIndex = 0;
                        for (int c = e.Range.Start.Column; c <= e.Range.End.Column; c++)
                        {
                            RemoveCell(r, c);                           //rimuovo qualunque cella nella posizione corrente
                            Cells.ICell tmp = l_RangeSort[zeroRowIndex][zeroColIndex];

                            if (tmp != null && tmp.Grid != null && tmp.Range.Start.Row >= 0 && tmp.Range.Start.Column >= 0) //verifico che la cella sia valida
                            {
                                RemoveCell(tmp.Range.Start.Row, tmp.Range.Start.Column);                                    //la rimuovo dalla posizione precedente
                            }
                            this[r, c] = tmp;
                            zeroColIndex++;
                        }
                        zeroRowIndex++;
                    }
                }
                else                 //desc
                {
                    for (int r = e.Range.End.Row; r >= e.Range.Start.Row; r--)
                    {
                        int zeroColIndex = 0;
                        for (int c = e.Range.Start.Column; c <= e.Range.End.Column; c++)
                        {
                            RemoveCell(r, c);                           //rimuovo qualunque cella nella posizione corrente
                            Cells.ICell tmp = l_RangeSort[zeroRowIndex][zeroColIndex];

                            if (tmp != null && tmp.Grid != null && tmp.Range.Start.Row >= 0 && tmp.Range.Start.Column >= 0) //verifico che la cella sia valida
                            {
                                RemoveCell(tmp.Range.Start.Row, tmp.Range.Start.Column);                                    //la rimuovo dalla posizione precedente
                            }
                            this[r, c] = tmp;
                            zeroColIndex++;
                        }
                        zeroRowIndex++;
                    }
                }
            }
        }