void ISavegameService.Reset()
        {
            _savegameData = SavegameDataFactory.CreateSavegameData();
            SetupSavegame();

            SavegamePersistenceService.Save();
        }
        void ISavegamePersistenceService.Load()
        {
            _savegameData = _dataStorageStrategy.Load <SavegameData>(FileName);
            _savegameData = _savegameData ?? SavegameDataFactory.CreateSavegameData();

            SetupSavegame();
        }