Exemple #1
0
 public GamePlayer(General playerContext)
 {
     this.playerContext = playerContext;
     handCards = new Dictionary<int,Card>(10);
     boardCards = new Dictionary<int,Card>(10); //TODO REMEMBER 10 (Should be a static value in a "config class orsmthing")
 }
Exemple #2
0
        /// <summary>
        /// Swaps out a client with another in the OnlinePlayers gameList
        /// </summary>
        public void SwapOutClient(General swapOut)
        {
            Player outP;

            // Gets the Player object
            OnlinePlayers.GetInstance().gameList.TryRemove(swapOut, out outP);

            OnlinePlayers.GetInstance().gameList.TryAdd(this, outP);

            // Update Contexts
            outP.gameContext = this;
            if (outP.gPlayer != null)
            {
                outP.gPlayer.playerContext = this;
            }

            Console.WriteLine("> [GENERAL] Swapped out the General Object!");
        }