Exemple #1
0
            internal override void Write(BinaryWriterEx bw, int id)
            {
                long start = bw.Position;

                bw.ReserveInt32("NameOffset");
                bw.WriteUInt32((uint)Type);
                bw.WriteInt32(id);
                bw.WriteInt32(ModelIndex);
                bw.ReserveInt32("SibOffset");
                bw.WriteVector3(Position);
                bw.WriteVector3(Rotation);
                bw.WriteVector3(Scale);
                bw.WriteUInt32s(DrawGroups);
                bw.WriteUInt32s(DispGroups);
                bw.ReserveInt32("EntityDataOffset");
                bw.ReserveInt32("TypeDataOffset");
                bw.WriteInt32(0);

                long stringsStart = bw.Position;

                bw.FillInt32("NameOffset", (int)(bw.Position - start));
                bw.WriteShiftJIS(MSB.ReambiguateName(Name), true);
                bw.FillInt32("SibOffset", (int)(bw.Position - start));
                bw.WriteShiftJIS(Placeholder, true);
                bw.Pad(4);
                if (bw.Position - stringsStart < 0x14)
                {
                    bw.WritePattern((int)(0x14 - (bw.Position - stringsStart)), 0x00);
                }

                bw.FillInt32("EntityDataOffset", (int)(bw.Position - start));
                bw.WriteInt32(EntityID);
                bw.WriteByte(LightID);
                bw.WriteByte(FogID);
                bw.WriteByte(ScatterID);
                bw.WriteByte(LensFlareID);
                bw.WriteByte(ShadowID);
                bw.WriteByte(DofID);
                bw.WriteByte(ToneMapID);
                bw.WriteByte(ToneCorrectID);
                bw.WriteByte(LanternID);
                bw.WriteByte(LodParamID);
                bw.WriteByte(0);
                bw.WriteByte(IsShadowSrc);
                bw.WriteByte(IsShadowDest);
                bw.WriteByte(IsShadowOnly);
                bw.WriteByte(DrawByReflectCam);
                bw.WriteByte(DrawOnlyReflectCam);
                bw.WriteByte(UseDepthBiasFloat);
                bw.WriteByte(DisablePointLightEffect);
                bw.WriteByte(0);
                bw.WriteByte(0);

                bw.FillInt32("TypeDataOffset", (int)(bw.Position - start));
            }
 private protected override void WriteTypeData(BinaryWriterEx bw)
 {
     bw.WriteUInt32s(NvmGroups);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
 }
Exemple #3
0
            internal override void Write(BinaryWriterEx bw, int id)
            {
                long start = bw.Position;

                bw.ReserveVarint("NameOffset");
                bw.WriteByte((byte)Type);
                bw.WriteByte(0);
                bw.WriteInt16((short)id);
                bw.WriteInt16(ModelIndex);
                bw.WriteInt16(0);
                bw.WriteVector3(Position);
                bw.WriteVector3(Rotation);
                bw.WriteVector3(Scale);
                bw.WriteUInt32s(DrawGroups);
                bw.WriteInt32(Unk44);
                bw.WriteInt32(Unk48);
                bw.WriteInt32(Unk4C);
                bw.WriteInt32(Unk50);
                bw.WriteUInt32s(DispGroups);
                bw.WriteInt32(Unk64);
                bw.WriteInt32(0);
                bw.WriteByte(Unk6C);
                bw.WriteByte(0);
                bw.WriteByte(Unk6E);
                bw.WriteByte(0);
                bw.ReserveVarint("TypeDataOffset");
                if (bw.VarintLong)
                {
                    bw.WriteInt64(0);
                }

                long nameStart = bw.Position;
                int  namePad   = bw.VarintLong ? 0x20 : 0x2C;

                bw.FillVarint("NameOffset", nameStart - start);
                bw.WriteUTF16(MSB.ReambiguateName(Name), true);
                if (bw.Position - nameStart < namePad)
                {
                    bw.Position += namePad - (bw.Position - nameStart);
                }
                bw.Pad(bw.VarintSize);

                bw.FillVarint("TypeDataOffset", bw.Position - start);
                WriteTypeData(bw);
            }
Exemple #4
0
 internal override void Write(BinaryWriterEx bw, int id)
 {
     base.Write(bw, id);
     bw.WriteUInt32s(NvmGroups);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
 }
            internal override void Write(BinaryWriterEx bw, int id)
            {
                long start = bw.Position;

                bw.ReserveInt32("NameOffset");
                bw.WriteUInt32((uint)Type);
                bw.WriteInt32(id);
                bw.WriteInt32(ModelIndex);
                bw.ReserveInt32("SibOffset");
                bw.WriteVector3(Position);
                bw.WriteVector3(Rotation);
                bw.WriteVector3(Scale);
                bw.WriteUInt32s(DrawGroups);
                bw.WriteUInt32s(DispGroups);
                bw.ReserveInt32("EntityDataOffset");
                bw.ReserveInt32("TypeDataOffset");
                bw.WriteInt32(0);
                bw.WriteInt32(0);

                long stringsStart = bw.Position;

                bw.FillInt32("NameOffset", (int)(bw.Position - start));
                bw.WriteShiftJIS(MSB.ReambiguateName(Name), true);

                bw.FillInt32("SibOffset", (int)(bw.Position - start));
                bw.WriteShiftJIS(SibPath, true);
                bw.Pad(4);
                if (bw.Position - stringsStart < 0x10)
                {
                    bw.WritePattern((int)(0x10 - (bw.Position - stringsStart)), 0x00);
                }

                bw.FillInt32("EntityDataOffset", (int)(bw.Position - start));
                WriteEntityData(bw);

                bw.FillInt32("TypeDataOffset", (int)(bw.Position - start));
                WriteTypeData(bw);
            }
 private protected override void WriteTypeData(BinaryWriterEx bw)
 {
     bw.WriteByte(HitFilterID);
     bw.WriteByte(SoundSpaceType);
     bw.WriteInt16(EnvLightMapSpotIndex);
     bw.WriteSingle(ReflectPlaneHeight);
     bw.WriteUInt32s(NvmGroups);
     bw.WriteInt16s(RefTexIDs);
     bw.WriteInt16(UnkT38);
     bw.WriteInt16(MapNameID);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
 }
            internal override void Write(BinaryWriterEx bw, int index)
            {
                long start = bw.Position;

                bw.ReserveInt64("NameOffset");
                bw.WriteUInt16((ushort)Type);
                bw.WriteInt16((short)index);
                bw.WriteInt32(ModelIndex);
                bw.WriteVector3(Position);
                bw.WriteVector3(Rotation);
                bw.WriteVector3(Scale);
                bw.WriteUInt32s(DrawGroups);
                bw.WriteInt32(Unk44);
                bw.WriteInt32(Unk48);
                bw.WriteInt32(Unk4C);
                bw.WriteInt32(Unk50);
                bw.WriteUInt32s(DispGroups);
                bw.WriteInt32(Unk64);
                bw.WriteInt32(Unk68);
                bw.WriteInt32(Unk6C);
                bw.ReserveInt64("TypeDataOffset");
                bw.WriteInt64(0);

                long nameStart = bw.Position;

                bw.FillInt64("NameOffset", nameStart - start);
                bw.WriteUTF16(MSB.ReambiguateName(Name), true);
                if (bw.Position - nameStart < 0x20)
                {
                    bw.Position += 0x20 - (bw.Position - nameStart);
                }
                bw.Pad(8);

                bw.FillInt64("TypeDataOffset", bw.Position - start);
                WriteTypeData(bw);
            }
Exemple #8
0
 internal override void Write(BinaryWriterEx bw, int id)
 {
     base.Write(bw, id);
     bw.WriteByte(HitFilterID);
     bw.WriteByte(SoundSpaceType);
     bw.WriteInt16(EnvLightMapSpotIndex);
     bw.WriteSingle(ReflectPlaneHeight);
     bw.WriteUInt32s(NvmGroups);
     bw.WriteInt32s(VagrantEntityIDs);
     bw.WriteInt16(MapNameID);
     bw.WriteInt16(DisableStart);
     bw.WriteInt32(DisableBonfireEntityID);
     bw.WriteInt32(-1);
     bw.WriteInt32(-1);
     bw.WriteInt32(-1);
     bw.WriteInt32(PlayRegionID);
     bw.WriteInt16(LockCamParamID1);
     bw.WriteInt16(LockCamParamID2);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
 }
 private protected override void WriteTypeData(BinaryWriterEx bw)
 {
     bw.WriteByte(HitFilterID);
     bw.WriteByte(SoundSpaceType);
     bw.WriteInt16(EnvLightMapSpotIndex);
     bw.WriteSingle(ReflectPlaneHeight);
     bw.WriteUInt32s(NvmGroups);
     bw.WriteInt32s(VagrantEntityIDs);
     bw.WriteInt16(MapNameID);
     bw.WriteBoolean(DisableStart);
     bw.WriteByte(UnkT27);
     bw.WriteInt32(DisableBonfireEntityID);
     bw.WriteInt32(-1);
     bw.WriteInt32(-1);
     bw.WriteInt32(-1);
     bw.WriteInt32(PlayRegionID);
     bw.WriteInt16(LockCamParamID1);
     bw.WriteInt16(LockCamParamID2);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
     bw.WriteInt32(0);
 }
Exemple #10
0
            internal void Write(BinaryWriterEx bw)
            {
                long start = bw.Position;

                bw.ReserveInt64("DescOffset");
                bw.ReserveInt64("NameOffset");
                bw.WriteInt32(ModelLocalID);
                bw.WriteUInt32((uint)Type);
                bw.WriteInt32(ID);
                bw.WriteInt32(modelIndex);
                bw.ReserveInt64("PlaceholderOffset");
                bw.WriteVector3(Position);
                bw.WriteVector3(Rotation);
                bw.WriteVector3(Scale);

                bw.WriteUInt32s(DrawGroups);
                bw.WriteUInt32s(DispGroups);
                bw.WriteUInt32s(BackreadGroups);
                bw.WriteInt32(UnkFA4);

                bw.ReserveInt64("BaseDataOffset");
                bw.ReserveInt64("TypeDataOffset");
                bw.ReserveInt64("UnkOffset1");
                bw.ReserveInt64("UnkOffset2");

                bw.FillInt64("DescOffset", bw.Position - start);
                bw.WriteUTF16(Description, true);
                bw.FillInt64("NameOffset", bw.Position - start);
                bw.WriteUTF16(Name, true);
                if (Placeholder == null)
                {
                    bw.FillInt64("PlaceholderOffset", 0);
                }
                else
                {
                    bw.FillInt64("PlaceholderOffset", bw.Position - start);
                    bw.WriteUTF16(Placeholder, true);
                }
                bw.Pad(8);

                bw.FillInt64("BaseDataOffset", bw.Position - start);
                bw.WriteInt32(EventEntityID);

                bw.WriteSByte(OldLightID);
                bw.WriteSByte(OldFogID);
                bw.WriteSByte(OldScatterID);
                bw.WriteSByte(OldLensFlareID);

                bw.WriteInt32(0);

                bw.WriteSByte(OldLanternID);
                bw.WriteSByte(OldLodParamID);
                bw.WriteSByte(UnkB0E);
                bw.WriteBoolean(OldIsShadowDest);

                bw.FillInt64("TypeDataOffset", bw.Position - start);
                if (UnkOffset1Delta == 0)
                {
                    bw.FillInt64("UnkOffset1", 0);
                }
                else
                {
                    bw.FillInt64("UnkOffset1", bw.Position - start + UnkOffset1Delta);
                }

                if (UnkOffset2Delta == 0)
                {
                    bw.FillInt64("UnkOffset2", 0);
                }
                else
                {
                    bw.FillInt64("UnkOffset2", bw.Position - start + UnkOffset2Delta);
                }

                WriteSpecific(bw);
            }