public void CurrentPlayerPaysPlayer(Player paidPlayer, int amountPaid) { // This function assumes the Player has sufficient funds to pay. // There is a separate function that will deal with the case where // The player does not have enough funds to pay Game1.debugMessageQueue.addMessageToQueue("Player \"" + paidPlayer.getName + "\" receives $" + amountPaid + " from Player \"" + this.getName + "\""); paidPlayer.addMoney(amountPaid); removeMoney(amountPaid); }
public void CurrentPlayerPaysPlayer(Player paidPlayer, int amountPaid) { // This function assumes the Player has sufficient funds to pay. // There is a separate function that will deal with the case where // The player does not have enough funds to pay Game1.debugMessageQueue.addMessageToQueue("Player \"" + paidPlayer.getName + "\" receives $" + amountPaid + " from Player \"" + this.getName + "\""); paidPlayer.addMoney(amountPaid); removeMoney(amountPaid); }