public void onGoodUpgrade(string message) { StoreUtils.LogDebug(TAG, "SOOMLA/UNITY onGoodUpgrade:" + message); string[] vars = Regex.Split(message, "#SOOM#"); VirtualGood vg = (VirtualGood)StoreInfo.GetItemByItemId(vars[0]); UpgradeVG vgu = (UpgradeVG)StoreInfo.GetItemByItemId(vars[1]); StoreEvents.OnGoodUpgrade(vg, vgu); }
public void onGoodBalanceChanged(string message) { StoreUtils.LogDebug(TAG, "SOOMLA/UNITY onGoodBalanceChanged:" + message); string[] vars = Regex.Split(message, "#SOOM#"); VirtualGood vg = (VirtualGood)StoreInfo.GetItemByItemId(vars[0]); int balance = int.Parse(vars[1]); int amountAdded = int.Parse(vars[2]); StoreEvents.OnGoodBalanceChanged(vg, balance, amountAdded); }