// Function from file: keycard authentication.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state)) || this.waiting || !this.allowed(Task13.User)) { return(_default); } switch ((string)(action)) { case "red_alert": if (!(this.event_source != null)) { this.sendEvent("Red Alert"); _default = GlobalVars.TRUE; } break; case "emergency_maint": if (!(this.event_source != null)) { this.sendEvent("Emergency Maintenance Access"); _default = GlobalVars.TRUE; } break; case "auth_swipe": if (this.event_source != null) { this.event_source.trigger_event(Task13.User); this.event_source = null; _default = GlobalVars.TRUE; } break; } return(_default); }
// Function from file: pump.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; dynamic pressure = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state))) { return(_default); } switch ((string)(action)) { case "power": this.on = !Lang13.Bool(this.on) ?1:0; this.investigate_log("was turned " + (Lang13.Bool(this.on) ? "on" : "off") + " by " + GlobalFuncs.key_name(Task13.User), "atmos"); _default = GlobalVars.TRUE; break; case "pressure": pressure = _params["pressure"]; if (pressure == "max") { pressure = 4500; _default = GlobalVars.TRUE; } else if (pressure == "input") { pressure = Interface13.Input("New output pressure (0-" + 4500 + " kPa):", this.name, this.target_pressure, null, null, InputType.Num | InputType.Null); if (!(pressure == null) && !Lang13.Bool(base.ui_act(action, _params, ui, state))) { _default = GlobalVars.TRUE; } } else if (String13.ParseNumber(pressure) != null) { pressure = String13.ParseNumber(pressure); _default = GlobalVars.TRUE; } if (Lang13.Bool(_default)) { this.target_pressure = Num13.MaxInt(0, Num13.MinInt(Convert.ToInt32(pressure), 4500)); this.investigate_log("was set to " + this.target_pressure + " kPa by " + GlobalFuncs.key_name(Task13.User), "atmos"); } break; } this.update_icon(); return(_default); }
// Function from file: keycard authentication.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.physical_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "keycard_auth", this.name, 375, 125, master_ui, state); ui.open(); } return(0); }
// Function from file: uplink.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.inventory_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "uplink", this.name, 450, 750, master_ui, state); ui.set_autoupdate(GlobalVars.FALSE); ui.set_style("syndicate"); ui.open(); } return(0); }
// Function from file: uplink.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; dynamic item = null; ByTable uplink_items = null; ByTable buyable_items = null; dynamic category = null; dynamic I = null; if (!Lang13.Bool(this.active)) { return(_default); } switch ((string)(action)) { case "buy": item = _params["item"]; uplink_items = GlobalFuncs.get_uplink_items(this.gamemode); buyable_items = new ByTable(); foreach (dynamic _a in Lang13.Enumerate(uplink_items)) { category = _a; buyable_items.Add(uplink_items[category]); } if (buyable_items.Contains(item)) { I = buyable_items[item]; I.buy(Task13.User, this); _default = GlobalVars.TRUE; } break; case "lock": this.active = GlobalVars.FALSE; GlobalVars.SStgui.close_uis(this); break; } return(_default); }
// Function from file: pump.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; dynamic plasma = null; dynamic n2o = null; dynamic pressure = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state))) { return(_default); } switch ((string)(action)) { case "power": this.on = !this.on; if (this.on && !Lang13.Bool(this.holding)) { plasma = this.air_contents.gases["plasma"]; n2o = this.air_contents.gases["n2o"]; if (Lang13.Bool(n2o) || Lang13.Bool(plasma)) { GlobalFuncs.message_admins(new Txt().item(GlobalFuncs.key_name_admin(Task13.User)).str(" (<A HREF='?_src_=holder;adminmoreinfo=").Ref(Task13.User).str("'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=").Ref(Task13.User).str("'>FLW</A>) turned on a pump that contains ").item((Lang13.Bool(n2o) ? "N2O" : "")).item((Lang13.Bool(n2o) && Lang13.Bool(plasma) ? " & " : "")).item((Lang13.Bool(plasma) ? "Plasma" : "")).str("! (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=").item(this.x).str(";Y=").item(this.y).str(";Z=").item(this.z).str("'>JMP</a>)").ToString()); GlobalFuncs.log_admin("" + GlobalFuncs.key_name(Task13.User) + " turned on a pump that contains " + (Lang13.Bool(n2o) ? "N2O" : "") + (Lang13.Bool(n2o) && Lang13.Bool(plasma) ? " & " : "") + (Lang13.Bool(plasma) ? "Plasma" : "") + " at " + this.x + ", " + this.y + ", " + this.z); } } _default = GlobalVars.TRUE; break; case "direction": if (this.direction == "out") { this.direction = "in"; } else { this.direction = "out"; } _default = GlobalVars.TRUE; break; case "pressure": pressure = _params["pressure"]; if (pressure == "reset") { pressure = 101.32499694824219; _default = GlobalVars.TRUE; } else if (pressure == "min") { pressure = 10.132499694824219; _default = GlobalVars.TRUE; } else if (pressure == "max") { pressure = 1013.25; _default = GlobalVars.TRUE; } else if (pressure == "input") { pressure = Interface13.Input("New release pressure (" + 10.132499694824219 + "-" + 1013.25 + " kPa):", this.name, this.pump.target_pressure, null, null, InputType.Num | InputType.Null); if (!(pressure == null) && !Lang13.Bool(base.ui_act(action, _params, ui, state))) { _default = GlobalVars.TRUE; } } else if (String13.ParseNumber(pressure) != null) { pressure = String13.ParseNumber(pressure); _default = GlobalVars.TRUE; } if (Lang13.Bool(_default)) { this.pump.target_pressure = Num13.MaxInt(((int)(10.132499694824219)), Num13.MinInt(Num13.Floor(Convert.ToDouble(pressure)), ((int)(1013.25)))); this.investigate_log("was set to " + this.pump.target_pressure + " kPa by " + GlobalFuncs.key_name(Task13.User) + ".", "atmos"); } break; case "eject": if (Lang13.Bool(this.holding)) { this.holding.loc = GlobalFuncs.get_turf(this); this.holding = null; _default = GlobalVars.TRUE; } break; } this.update_icon(); return(_default); }
// Function from file: filter.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.default_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "atmos_filter", this.name, 470, 140, master_ui, state); ui.open(); } return(0); }
// Function from file: thermomachine.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; dynamic target = null; double? adjust = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state))) { return(_default); } switch ((string)(action)) { case "power": this.on = !this.on; this.use_power = (this.on ?1:0) + 1; this.investigate_log("was turned " + (this.on ? "on" : "off") + " by " + GlobalFuncs.key_name(Task13.User), "atmos"); _default = GlobalVars.TRUE; break; case "target": target = _params["target"]; adjust = String13.ParseNumber(_params["adjust"]); if (target == "input") { target = Interface13.Input("Set new target (" + this.min_temperature + "-" + this.max_temperature + " K):", this.name, this.target_temperature, null, null, InputType.Num | InputType.Null); if (!(target == null) && !Lang13.Bool(base.ui_act(action, _params, ui, state))) { _default = GlobalVars.TRUE; } } else if (Lang13.Bool(adjust)) { target = this.target_temperature + (adjust ?? 0); _default = GlobalVars.TRUE; } else if (String13.ParseNumber(target) != null) { target = String13.ParseNumber(target); _default = GlobalVars.TRUE; } if (Lang13.Bool(_default)) { this.target_temperature = Num13.MaxInt(((int)(this.min_temperature)), Num13.MinInt(Convert.ToInt32(target), Convert.ToInt32(this.max_temperature))); this.investigate_log("was set to " + this.target_temperature + " K by " + GlobalFuncs.key_name(Task13.User), "atmos"); } break; } this.update_icon(); return(_default); }
// Function from file: atmos_control.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; Signal signal = null; dynamic target = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state)) || !(this.radio_connection != null)) { return(_default); } signal = new Signal(); signal.transmission_method = 1; signal.source = this; signal.data = new ByTable().Set("sigtype", "command"); switch ((string)(action)) { case "reconnect": this.reconnect(Task13.User); _default = GlobalVars.TRUE; break; case "input": signal.data.Add(new ByTable().Set("tag", this.input_tag).Set("power_toggle", GlobalVars.TRUE)); _default = GlobalVars.TRUE; break; case "output": signal.data.Add(new ByTable().Set("tag", this.output_tag).Set("power_toggle", GlobalVars.TRUE)); _default = GlobalVars.TRUE; break; case "pressure": target = Interface13.Input("New target pressure:", this.name, this.output_info["internal"], null, null, InputType.Num | InputType.Null); if (!(target == null) && !Lang13.Bool(base.ui_act(action, _params, ui, state))) { target = Num13.MaxInt(0, Num13.MinInt(Convert.ToInt32(target), ((int)(5066.25)))); signal.data.Add(new ByTable().Set("tag", this.output_tag).Set("set_internal_pressure", target)); _default = GlobalVars.TRUE; } break; } this.radio_connection.post_signal(this, signal, GlobalVars.RADIO_ATMOSIA); return(_default); }
// Function from file: chem_heater.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; dynamic target = null; double? adjust = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state))) { return(_default); } switch ((string)(action)) { case "power": this.on = !Lang13.Bool(this.on) ?1:0; _default = GlobalVars.TRUE; break; case "temperature": target = _params["target"]; adjust = String13.ParseNumber(_params["adjust"]); if (target == "input") { target = Interface13.Input("New target temperature:", this.name, this.target_temperature, null, null, InputType.Num | InputType.Null); if (!(target == null) && !Lang13.Bool(base.ui_act(action, _params, ui, state))) { _default = GlobalVars.TRUE; } } else if (Lang13.Bool(adjust)) { target = (this.target_temperature ?? 0) + (adjust ?? 0); } else if (String13.ParseNumber(target) != null) { target = String13.ParseNumber(target); _default = GlobalVars.TRUE; } if (Lang13.Bool(_default)) { this.target_temperature = Num13.MaxInt(0, Num13.MinInt(Convert.ToInt32(target), 1000)); } break; case "eject": this.on = GlobalVars.FALSE; this.eject_beaker(); _default = GlobalVars.TRUE; break; } return(_default); }
// Function from file: wires.dm public override int?ui_act(string action = null, ByTable _params = null, Tgui ui = null, UiState state = null) { int?_default = null; dynamic target_wire = null; Mob L = null; dynamic I = null; Ent_Static O = null; dynamic A = null; if (Lang13.Bool(base.ui_act(action, _params, ui, state)) || !Lang13.Bool(this.interactable(Task13.User))) { return(_default); } target_wire = _params["wire"]; L = Task13.User; I = L.get_active_hand(); switch ((string)(action)) { case "cut": if (I is Obj_Item_Weapon_Wirecutters || Lang13.Bool(GlobalFuncs.IsAdminGhost(Task13.User))) { GlobalFuncs.playsound(this.holder, "sound/items/Wirecutter.ogg", 20, 1); this.cut_color(target_wire); _default = GlobalVars.TRUE; } else { L.WriteMsg("<span class='warning'>You need wirecutters!</span>"); } break; case "pulse": if (I is Obj_Item_Device_Multitool || Lang13.Bool(GlobalFuncs.IsAdminGhost(Task13.User))) { GlobalFuncs.playsound(this.holder, "sound/weapons/empty.ogg", 20, 1); this.pulse_color(target_wire); _default = GlobalVars.TRUE; } else { L.WriteMsg("<span class='warning'>You need a multitool!</span>"); } break; case "attach": if (Lang13.Bool(this.is_attached(target_wire))) { O = this.detach_assembly(target_wire); if (O != null) { L.put_in_hands(O); _default = GlobalVars.TRUE; } } else if (I is Obj_Item_Device_Assembly) { A = I; if (A.attachable) { if (!L.drop_item()) { return(_default); } this.attach_assembly(target_wire, A); _default = GlobalVars.TRUE; } else { L.WriteMsg("<span class='warning'>You need an attachable assembly!</span>"); } } break; } return(_default); }
// Function from file: wires.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "wires"; force_open = force_open ?? false; state = state ?? GlobalVars.physical_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "wires", "" + this.holder.name + " wires", 350, this.wires.len * 30 + 150, master_ui, state); ui.open(); } return(0); }