// Function from file: wormholes.dm
        public override bool start(  )
        {
            Tile_Simulated_Floor T = null;
            int?    i  = null;
            dynamic T2 = null;


            foreach (dynamic _a in Lang13.Enumerate(typeof(Game13), typeof(Tile_Simulated_Floor)))
            {
                T = _a;


                if (T.z == 1)
                {
                    this.pick_turfs.Add(T);
                }
            }
            i = null;
            i = 1;

            while ((i ?? 0) <= (this.number_of_wormholes ?? 0))
            {
                T2 = Rand13.PickFromTable(this.pick_turfs);
                this.wormholes.Add(new Obj_Effect_Portal_Wormhole(T2, null, null, -1));
                i++;
            }
            return(false);
        }
Exemple #2
0
        // Function from file: supply.dm
        public void buy(  )
        {
            ByTable empty_turfs    = null;
            Tile_Simulated_Floor T = null;
            double      value      = 0;
            int         purchases  = 0;
            SupplyOrder SO         = null;


            if (!(GlobalVars.SSshuttle.shoppinglist.len != 0))
            {
                return;
            }
            empty_turfs = new ByTable();

            foreach (dynamic _a in Lang13.Enumerate(this.areaInstance, typeof(Tile_Simulated_Floor)))
            {
                T = _a;


                if (T.density || T.contents.len != 0)
                {
                    continue;
                }
                empty_turfs.Add(T);
            }
            value     = 0;
            purchases = 0;

            foreach (dynamic _b in Lang13.Enumerate(GlobalVars.SSshuttle.shoppinglist, typeof(SupplyOrder)))
            {
                SO = _b;


                if (!(empty_turfs.len != 0))
                {
                    break;
                }

                if (SO.pack.cost > GlobalVars.SSshuttle.points)
                {
                    continue;
                }
                GlobalVars.SSshuttle.points -= SO.pack.cost;
                value += SO.pack.cost;
                GlobalVars.SSshuttle.shoppinglist.Remove(SO);
                GlobalVars.SSshuttle.orderhistory.Add(SO);
                SO.generate(GlobalFuncs.pick_n_take(empty_turfs));
                this.investigate_log("Order #" + SO.id + " (" + SO.pack.name + ", placed by " + GlobalFuncs.key_name(SO.orderer_ckey) + ") has shipped.", "cargo");

                if (SO.pack.dangerous)
                {
                    GlobalFuncs.message_admins(new Txt().A(SO.pack.name).item().str(" ordered by ").item(GlobalFuncs.key_name_admin(SO.orderer_ckey)).str(" has shipped.").ToString());
                }
                purchases++;
            }
            this.investigate_log("" + purchases + " orders in this shipment, worth " + value + " points. " + GlobalVars.SSshuttle.points + " points left.", "cargo");
            return;
        }
        // Function from file: xmas.dm
        public override bool start(  )
        {
            Obj_Structure_Flora_Tree_Pine xmas = null;
            Tile_Simulated_Floor          T    = null;
            int?i = null;
            Mob_Living_SimpleAnimal_Pet_Dog_Corgi_Ian Ian = null;
            Obj_Machinery_Computer_Security_Telescreen_Entertainment Monitor = null;


            foreach (dynamic _b in Lang13.Enumerate(typeof(Game13), typeof(Obj_Structure_Flora_Tree_Pine)))
            {
                xmas = _b;


                if (xmas.z != 1)
                {
                    continue;
                }

                foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRangeExcludeThis(xmas, 1), typeof(Tile_Simulated_Floor)))
                {
                    T = _a;

                    i = null;
                    i = 1;

                    while ((i ?? 0) <= Rand13.Int(1, 5))
                    {
                        new Obj_Item_Weapon_AGift(T);
                        i++;
                    }
                }
            }

            foreach (dynamic _c in Lang13.Enumerate(GlobalVars.mob_list, typeof(Mob_Living_SimpleAnimal_Pet_Dog_Corgi_Ian)))
            {
                Ian = _c;

                Ian.place_on_head(new Obj_Item_Clothing_Head_Helmet_Space_Santahat(Ian));
            }

            foreach (dynamic _d in Lang13.Enumerate(GlobalVars.machines, typeof(Obj_Machinery_Computer_Security_Telescreen_Entertainment)))
            {
                Monitor = _d;

                Monitor.icon_state = "entertainment_xmas";
            }
            return(false);
        }
Exemple #4
0
        // Function from file: shuttle_loan.dm
        public override void end(  )
        {
            ByTable empty_shuttle_turfs = null;
            Tile_Simulated_Floor T      = null;
            ByTable shuttle_spawns      = null;
            dynamic pack       = null;
            dynamic pack2      = null;
            dynamic pack3      = null;
            dynamic T2         = null;
            dynamic virus_type = null;
            dynamic T3         = null;
            int?    i          = null;
            Obj_Effect_Decal_Cleanable_Blood b = null;
            dynamic    D              = null;
            ByTable    crate_types    = null;
            dynamic    crate          = null;
            dynamic    pack4          = null;
            double     i2             = 0;
            dynamic    decal          = null;
            int        false_positive = 0;
            Ent_Static T4             = null;
            dynamic    spawn_type     = null;


            if (GlobalVars.SSshuttle.shuttle_loan != null && GlobalVars.SSshuttle.shuttle_loan.dispatched)
            {
                GlobalVars.SSshuttle.shuttle_loan = null;
                empty_shuttle_turfs = new ByTable();

                foreach (dynamic _a in Lang13.Enumerate(GlobalVars.SSshuttle.supply.areaInstance, typeof(Tile_Simulated_Floor)))
                {
                    T = _a;


                    if (T.density || T.contents.len != 0)
                    {
                        continue;
                    }
                    empty_shuttle_turfs.Add(T);
                }

                if (!(empty_shuttle_turfs.len != 0))
                {
                    return;
                }
                shuttle_spawns = new ByTable();

                switch (this.dispatch_type)
                {
                case 1:
                    pack = GlobalVars.SSshuttle.supply_packs[typeof(SupplyPack_Emergency_Specialops)];
                    pack.generate(GlobalFuncs.pick_n_take(empty_shuttle_turfs));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Syndicate));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Syndicate));

                    if (Rand13.PercentChance(75))
                    {
                        shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Syndicate));
                    }

                    if (Rand13.PercentChance(50))
                    {
                        shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Syndicate));
                    }
                    break;

                case 2:
                    pack2 = GlobalVars.SSshuttle.supply_packs[typeof(SupplyPack_Organic_Party)];
                    pack2.generate(GlobalFuncs.pick_n_take(empty_shuttle_turfs));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Russian));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Russian_Ranged));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Bear));

                    if (Rand13.PercentChance(75))
                    {
                        shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Russian));
                    }

                    if (Rand13.PercentChance(50))
                    {
                        shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Bear));
                    }
                    break;

                case 3:
                    pack3 = GlobalVars.SSshuttle.supply_packs[typeof(SupplyPack_Emergency_Specialops)];
                    pack3.generate(GlobalFuncs.pick_n_take(empty_shuttle_turfs));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Poison_GiantSpider));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Poison_GiantSpider));
                    shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Poison_GiantSpider_Nurse));

                    if (Rand13.PercentChance(50))
                    {
                        shuttle_spawns.Add(typeof(Mob_Living_SimpleAnimal_Hostile_Poison_GiantSpider_Hunter));
                    }
                    T2 = Rand13.PickFromTable(empty_shuttle_turfs);
                    empty_shuttle_turfs.Remove(T2);
                    new Obj_Effect_Decal_Remains_Human(T2);
                    new Obj_Item_Clothing_Shoes_SpaceNinja(T2);
                    new Obj_Item_Clothing_Mask_Balaclava(T2);
                    T2 = Rand13.PickFromTable(empty_shuttle_turfs);
                    new Obj_Effect_Spider_Stickyweb(T2);
                    T2 = Rand13.PickFromTable(empty_shuttle_turfs);
                    new Obj_Effect_Spider_Stickyweb(T2);
                    T2 = Rand13.PickFromTable(empty_shuttle_turfs);
                    new Obj_Effect_Spider_Stickyweb(T2);
                    T2 = Rand13.PickFromTable(empty_shuttle_turfs);
                    new Obj_Effect_Spider_Stickyweb(T2);
                    T2 = Rand13.PickFromTable(empty_shuttle_turfs);
                    new Obj_Effect_Spider_Stickyweb(T2);
                    break;

                case 5:
                    virus_type = Rand13.Pick(new object [] { typeof(Disease_Beesease), typeof(Disease_Brainrot), typeof(Disease_Fluspanish) });
                    T3         = null;
                    i          = null;
                    i          = 0;

                    while ((i ?? 0) < 10)
                    {
                        if (Rand13.PercentChance(15))
                        {
                            shuttle_spawns.Add(typeof(Obj_Item_Weapon_ReagentContainers_Glass_Bottle));
                        }
                        else if (Rand13.PercentChance(15))
                        {
                            shuttle_spawns.Add(typeof(Obj_Item_Weapon_ReagentContainers_Syringe));
                        }
                        else if (Rand13.PercentChance(25))
                        {
                            shuttle_spawns.Add(typeof(Obj_Item_Weapon_Shard));
                        }
                        T3          = GlobalFuncs.pick_n_take(empty_shuttle_turfs);
                        b           = new Obj_Effect_Decal_Cleanable_Blood(T3);
                        D           = Lang13.Call(virus_type);
                        D.longevity = 1000;
                        b.viruses.Add(D);
                        D.holder = b;
                        i++;
                    }
                    shuttle_spawns.Add(typeof(Obj_Structure_Closet_Crate));
                    shuttle_spawns.Add(typeof(Obj_Item_Weapon_ReagentContainers_Glass_Bottle_PierrotThroat));
                    shuttle_spawns.Add(typeof(Obj_Item_Weapon_ReagentContainers_Glass_Bottle_Magnitis));
                    break;

                case 4:
                    crate_types = new ByTable(new object [] {
                        typeof(SupplyPack_Emergency_Equipment),
                        typeof(SupplyPack_Security_Supplies),
                        typeof(SupplyPack_Organic_Food),
                        typeof(SupplyPack_Emergency_Weedcontrol),
                        typeof(SupplyPack_Engineering_Tools),
                        typeof(SupplyPack_Engineering_Engiequipment),
                        typeof(SupplyPack_Science_Robotics),
                        typeof(SupplyPack_Science_Plasma),
                        typeof(SupplyPack_Medical_Supplies)
                    });

                    foreach (dynamic _b in Lang13.Enumerate(crate_types))
                    {
                        crate = _b;

                        pack4 = GlobalVars.SSshuttle.supply_packs[crate];
                        pack4.generate(GlobalFuncs.pick_n_take(empty_shuttle_turfs));
                    }

                    foreach (dynamic _c in Lang13.IterateRange(1, 5))
                    {
                        i2 = _c;

                        decal = Rand13.Pick(new object [] { typeof(Obj_Effect_Decal_Cleanable_Flour), typeof(Obj_Effect_Decal_Cleanable_RobotDebris), typeof(Obj_Effect_Decal_Cleanable_Oil) });
                        Lang13.Call(decal, GlobalFuncs.pick_n_take(empty_shuttle_turfs));
                    }
                    break;
                }
                false_positive = 0;

                while (shuttle_spawns.len != 0 && empty_shuttle_turfs.len != 0)
                {
                    T4 = GlobalFuncs.pick_n_take(empty_shuttle_turfs);

                    if (T4.contents.len != 0 && false_positive < 5)
                    {
                        false_positive++;
                        continue;
                    }
                    spawn_type = GlobalFuncs.pick_n_take(shuttle_spawns);
                    Lang13.Call(spawn_type, T4);
                }
            }
            return;
        }
Exemple #5
0
        // Function from file: special_shadowling_abilities.dm
        public override bool cast(dynamic targets = null, dynamic thearea = null, dynamic user = null)
        {
            thearea = thearea ?? Task13.User;

            dynamic              H                      = null;
            string               hatch_or_no            = null;
            Obj_Item             I                      = null;
            Tile_Simulated_Floor F                      = null;
            dynamic              shadowturf             = null;
            Obj_Structure_Alien_Resin_Wall_Shadowling R = null;
            int     temp_flags = 0;
            dynamic newNameId  = null;
            Obj_Structure_Alien_Resin_Wall_Shadowling W = null;
            Obj_Structure_Alien_Weeds_Node            N = null;


            if (Lang13.Bool(thearea.stat) || !(thearea is Mob_Living_Carbon_Human) || !Lang13.Bool(thearea) || !GlobalFuncs.is_shadow(Lang13.Bool(thearea) || this.isinspace(  )))
            {
                return(false);
            }
            H           = thearea;
            hatch_or_no = Interface13.Alert(H, "Are you sure you want to hatch? You cannot undo this!", null, "Yes", "No");

            switch ((string)(hatch_or_no))
            {
            case "No":
                H.WriteMsg("<span class='warning'>You decide against hatching for now.");
                this.charge_counter = this.charge_max;
                return(false);

                break;

            case "Yes":
                H.stunned = Double.PositiveInfinity;
                ((Ent_Static)H).visible_message("<span class='warning'>" + H + "'s things suddenly slip off. They hunch over and vomit up a copious amount of purple goo which begins to shape around them!</span>", "<span class='shadowling'>You remove any equipment which would hinder your hatching and begin regurgitating the resin which will protect you.</span>");

                foreach (dynamic _a in Lang13.Enumerate(H, typeof(Obj_Item)))
                {
                    I = _a;

                    ((Mob)H).unEquip(I);
                }
                Task13.Sleep(50);
                F          = null;
                shadowturf = GlobalFuncs.get_turf(thearea);

                foreach (dynamic _b in Lang13.Enumerate(Map13.FetchInRangeExcludeThis(thearea, 1), typeof(Tile_Simulated_Floor)))
                {
                    F = _b;

                    new Obj_Structure_Alien_Resin_Wall_Shadowling(F);
                }

                foreach (dynamic _c in Lang13.Enumerate(shadowturf, typeof(Obj_Structure_Alien_Resin_Wall_Shadowling)))
                {
                    R = _c;

                    GlobalFuncs.qdel(R);
                    new Obj_Structure_Alien_Weeds_Node(  );
                }
                temp_flags      = H.status_flags;
                H.status_flags |= 4096;
                ((Ent_Static)H).visible_message("<span class='warning'>A chrysalis forms around " + H + ", sealing them inside.</span>", "<span class='shadowling'>You create your chrysalis and begin to contort within.</span>");
                Task13.Sleep(100);
                ((Ent_Static)H).visible_message("<span class='warning'><b>The skin on " + H + "'s back begins to split apart. Black spines slowly emerge from the divide.</b></span>", "<span class='shadowling'>Spines pierce your back. Your claws break apart your fingers. You feel excruciating pain as your true form begins its exit.</span>");
                Task13.Sleep(90);
                ((Ent_Static)H).visible_message("<span class='warning'><b>" + H + ", skin shifting, begins tearing at the walls around them.</b></span>", "<span class='shadowling'>Your false skin slips away. You begin tearing at the fragile membrane protecting you.</span>");
                Task13.Sleep(80);
                GlobalFuncs.playsound(H.loc, "sound/weapons/slash.ogg", 25, 1);
                H.WriteMsg("<i><b>You rip and slice.</b></i>");
                Task13.Sleep(10);
                GlobalFuncs.playsound(H.loc, "sound/weapons/slashmiss.ogg", 25, 1);
                H.WriteMsg("<i><b>The chrysalis falls like water before you.</b></i>");
                Task13.Sleep(10);
                GlobalFuncs.playsound(H.loc, "sound/weapons/slice.ogg", 25, 1);
                H.WriteMsg("<i><b>You are free!</b></i>");
                H.status_flags = temp_flags;
                Task13.Sleep(10);
                GlobalFuncs.playsound(H.loc, "sound/effects/ghost.ogg", 100, 1);
                newNameId = Rand13.PickFromTable(GlobalVars.possibleShadowlingNames);
                GlobalVars.possibleShadowlingNames.Remove(newNameId);
                H.real_name = newNameId;
                H.name      = thearea.real_name;
                H.stunned   = 0;
                H.WriteMsg("<i><b><font size=3>YOU LIVE!!!</i></b></font>");

                foreach (dynamic _d in Lang13.Enumerate(Map13.FetchInRangeExcludeThis(H, 1), typeof(Obj_Structure_Alien_Resin_Wall_Shadowling)))
                {
                    W = _d;

                    GlobalFuncs.playsound(W, "sound/effects/splat.ogg", 50, 1);
                    GlobalFuncs.qdel(W);
                }

                foreach (dynamic _e in Lang13.Enumerate(shadowturf, typeof(Obj_Structure_Alien_Weeds_Node)))
                {
                    N = _e;

                    GlobalFuncs.qdel(N);
                }
                ((Ent_Static)H).visible_message("<span class='warning'>The chrysalis explodes in a shower of purple flesh and fluid!</span>");
                H.underwear  = "Nude";
                H.undershirt = "Nude";
                H.socks      = "Nude";
                H.faction   |= "faithless";
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Under_Shadowling(H), 14);
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Shoes_Shadowling(H), 12);
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Suit_Space_Shadowling(H), 13);
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Head_Shadowling(H), 11);
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Gloves_Shadowling(H), 10);
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Mask_Gas_Shadowling(H), 2);
                ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Glasses_Night_Shadowling(H), 9);
                ((Mob)H).set_species(typeof(Species_Shadow_Ling));
                ((Mind)H.mind).remove_spell(this);
                Task13.Sleep(10);
                H.WriteMsg("<span class='shadowling'><b><i>Your powers are awoken. You may now live to your fullest extent. Remember your goal. Cooperate with your thralls and allies.</b></i></span>");
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_Targeted_Enthrall(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_Targeted_Glare(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_AoeTurf_Veil(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_Self_ShadowWalk(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_AoeTurf_Flashfreeze(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_Self_CollectiveMind(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_Self_ShadowlingRegenarmor(null));
                H.mind.AddSpell(new Obj_Effect_ProcHolder_Spell_Targeted_ShadowlingExtendShuttle(null));
                break;
            }
            return(false);
        }
Exemple #6
0
        // Function from file: glowshroom.dm
        public void Spread(  )
        {
            int?    i                    = null;
            ByTable possibleLocs         = null;
            bool    spreadsIntoAdjacent  = false;
            Tile_Simulated_Floor earth   = null;
            dynamic newLoc               = null;
            int     shroomCount          = 0;
            int     placeCount           = 0;
            Obj_Effect_Glowshroom shroom = null;
            dynamic wallDir              = null;
            Tile    isWall               = null;
            dynamic child                = null;

            i = null;
            i = 1;

            while ((i ?? 0) <= (this.yield ?? 0))
            {
                if (Rand13.PercentChance(((int)(1 / (this.generation * this.generation) * 100))))
                {
                    possibleLocs        = new ByTable();
                    spreadsIntoAdjacent = false;

                    if (Rand13.PercentChance(this.spreadIntoAdjacentChance))
                    {
                        spreadsIntoAdjacent = true;
                    }

                    foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInView(this, 3), typeof(Tile_Simulated_Floor)))
                    {
                        earth = _a;


                        if (spreadsIntoAdjacent || !Lang13.Bool(Lang13.FindIn(typeof(Obj_Effect_Glowshroom), Map13.FetchInView(earth, 1))))
                        {
                            possibleLocs.Add(earth);
                        }
                    }

                    if (!(possibleLocs.len != 0))
                    {
                        break;
                    }
                    newLoc      = Rand13.PickFromTable(possibleLocs);
                    shroomCount = 0;
                    placeCount  = 1;

                    foreach (dynamic _b in Lang13.Enumerate(newLoc, typeof(Obj_Effect_Glowshroom)))
                    {
                        shroom = _b;

                        shroomCount++;
                    }

                    foreach (dynamic _c in Lang13.Enumerate(GlobalVars.cardinal))
                    {
                        wallDir = _c;

                        isWall = Map13.GetStep(newLoc, Convert.ToInt32(wallDir));

                        if (isWall.density)
                        {
                            placeCount++;
                        }
                    }

                    if (shroomCount >= placeCount)
                    {
                    }
                    else
                    {
                        child            = Lang13.Call(this.type, newLoc);
                        child.potency    = Num13.MaxInt(this.potency + Rand13.Int(-3, 6), 0);
                        child.yield      = Num13.MaxInt((this.yield ?? 0) + Rand13.Int(-1, 2), 0);
                        child.delay      = Num13.MaxInt(this.delay + Rand13.Int(-30, 60), 0);
                        child.endurance  = Num13.MaxInt(((int)(this.endurance + Rand13.Int(-3, 6))), 1);
                        child.generation = this.generation + 1;
                        child.desc       = new Txt("This is a ").st_nd_rd(child.generation).str(" generation ").item(child.name).str("!").ToString();
                    }
                }
                i++;
            }
            return;
        }
Exemple #7
0
        // Function from file: mine_items.dm
        public void load(  )
        {
            ByTable blacklist  = null;
            dynamic start_turf = null;
            Tile    cur_turf   = null;
            int?    x_size     = null;
            int?    y_size     = null;
            ByTable walltypes  = null;
            Type    floor_type = null;
            ByTable room       = null;
            Obj_Structure_Bed_Chair_Comfy C = null;
            Obj_Machinery_Sleeper         S = null;
            Zone_Survivalpod     L          = null;
            Tile                 threshhold = null;
            dynamic              ZZ         = null;
            dynamic              turfs      = null;
            Tile_Simulated_Floor A          = null;
            dynamic              Z          = null;

            blacklist  = new ByTable(new object [] { typeof(Zone_Shuttle) });
            start_turf = GlobalFuncs.get_turf(this.loc);
            x_size     = 5;
            y_size     = 5;
            walltypes  = new ByTable(new object [] { typeof(Tile_Simulated_Wall) });
            floor_type = typeof(Tile_Simulated_Floor_Wood);
            start_turf = Map13.GetTile(Convert.ToInt32(start_turf.x - 2), Convert.ToInt32(start_turf.y - 2), Convert.ToInt32(start_turf.z));
            room       = GlobalFuncs.spawn_room(start_turf, x_size, y_size, walltypes, floor_type, "Emergency Shelter");
            start_turf = GlobalFuncs.get_turf(this.loc);
            cur_turf   = Map13.GetTile(Convert.ToInt32(start_turf.x), Convert.ToInt32(start_turf.y - 2), Convert.ToInt32(start_turf.z));
            new Obj_Machinery_Door_Airlock_Glass(cur_turf);
            cur_turf = Map13.GetTile(Convert.ToInt32(start_turf.x + 1), Convert.ToInt32(start_turf.y), Convert.ToInt32(start_turf.z));
            new Obj_Structure_Table_Wood(cur_turf);
            new Obj_Item_Weapon_Storage_PillBottle_Dice(cur_turf);
            cur_turf = Map13.GetTile(Convert.ToInt32(start_turf.x + 1), Convert.ToInt32(start_turf.y - 1), Convert.ToInt32(start_turf.z));
            C        = new Obj_Structure_Bed_Chair_Comfy(cur_turf);
            C.dir    = 1;
            cur_turf = Map13.GetTile(Convert.ToInt32(start_turf.x + 1), Convert.ToInt32(start_turf.y + 1), Convert.ToInt32(start_turf.z));
            new Obj_Structure_Bed_Chair_Comfy(cur_turf);
            cur_turf = Map13.GetTile(Convert.ToInt32(start_turf.x - 1), Convert.ToInt32(start_turf.y - 1), Convert.ToInt32(start_turf.z));
            S        = new Obj_Machinery_Sleeper(cur_turf);
            S.dir    = 4;
            cur_turf = Map13.GetTile(Convert.ToInt32(start_turf.x - 1), Convert.ToInt32(start_turf.y), Convert.ToInt32(start_turf.z));
            new Obj_Structure_Table_Wood(cur_turf);
            new Obj_Item_Weapon_Storage_Box_Donkpockets(cur_turf);
            cur_turf = Map13.GetTile(Convert.ToInt32(start_turf.x - 1), Convert.ToInt32(start_turf.y + 1), Convert.ToInt32(start_turf.z));
            new Obj_Structure_Table_Wood(cur_turf);
            new Obj_Machinery_Microwave(cur_turf);
            L          = new Zone_Survivalpod();
            threshhold = Map13.GetTile(Convert.ToInt32(start_turf.x), Convert.ToInt32(start_turf.y - 2), Convert.ToInt32(start_turf.z));
            threshhold.ChangeTurf(typeof(Tile_Simulated_Floor_Wood));
            threshhold.blocks_air     = true;
            threshhold.oxygen         = 21;
            threshhold.temperature    = 293.41;
            threshhold.nitrogen       = 82;
            threshhold.carbon_dioxide = 0;
            threshhold.toxins         = 0;
            ZZ = GlobalFuncs.get_area(threshhold);

            if (!GlobalFuncs.is_type_in_list(ZZ, blacklist))
            {
                L.contents.Add(threshhold);
            }
            threshhold.overlays.Cut();
            turfs = room["floors"];

            foreach (dynamic _a in Lang13.Enumerate(turfs, typeof(Tile_Simulated_Floor)))
            {
                A = _a;

                GlobalVars.SSair.remove_from_active(A);
                A.oxygen         = 21;
                A.temperature    = 293.41;
                A.nitrogen       = 82;
                A.carbon_dioxide = 0;
                A.toxins         = 0;
                A.air.copy_from_turf(A);
                GlobalVars.SSair.add_to_active(A);
                A.overlays.Cut();
                Z = GlobalFuncs.get_area(A);

                if (!GlobalFuncs.is_type_in_list(Z, blacklist))
                {
                    L.contents.Add(A);
                }
            }
            return;
        }