// Function from file: mulebot.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.default_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "mulebot", this.name, 600, 375, master_ui, state); ui.open(); } return(0); }
// Function from file: radio.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.inventory_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "radio", this.name, 370, this.channels.len * 22 + 220, master_ui, state); ui.open(); } return(0); }
// Function from file: scrubber.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.physical_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "portable_scrubber", this.name, 420, 335, master_ui, state); ui.open(); } return(0); }
// Function from file: airlock_electronics.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.hands_state; GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "airlock_electronics", this.name, 975, 420, master_ui, state); ui.open(); } return(0); }
// Function from file: wires.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "wires"; force_open = force_open ?? false; state = state ?? GlobalVars.physical_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "wires", "" + this.holder.name + " wires", 350, this.wires.len * 30 + 150, master_ui, state); ui.open(); } return(0); }
// Function from file: uplink.dm public override int ui_interact(dynamic user = null, string ui_key = null, Tgui ui = null, bool?force_open = null, Tgui master_ui = null, UiState state = null) { ui_key = ui_key ?? "main"; force_open = force_open ?? false; state = state ?? GlobalVars.inventory_state; ui = GlobalVars.SStgui.try_update_ui(user, this, ui_key, ui, force_open); if (!(ui != null)) { ui = new Tgui(user, this, ui_key, "uplink", this.name, 450, 750, master_ui, state); ui.set_autoupdate(GlobalVars.FALSE); ui.set_style("syndicate"); ui.open(); } return(0); }